[casual_games] Startup
Alex Soler
asoler at moonlamb.com
Thu Dec 8 06:30:35 EST 2005
>Our first complete game experiment (development, website, marketing) was
>a logic puzzle, PegSweper
>( http://www.mysterystudio.com/pegsweeper.php ) While it wasn't
>commercially successful, we acquired a huge amount of experience that
>enabled us to make Betty's Beer Bar
>( http://www.mysterystudio.com/bettysbeerbar.php ) which was released on
>november 2003, was successful, made Mystery Studio profitable, and even
>inspired some later games (you could say it spawned a genre).
This is very interesting, Gabriel. What kind of things do you consider you
learned from PegSweeper that allowed you to make a profitable second game?
Cheers
Alex
Alexandre Soler
Moonlamb Entertainment
Barcelona
asoler at moonlamb.com
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