[casual_games] languages...

Brent Lowrie brent.lowrie at raremethod.com
Wed Oct 5 11:08:02 EDT 2005


 


Brent Lowrie
Team Leader

RARE METHOD Games and Animation
500, 1812 4th Street S.W. Calgary AB T2S 1W1
P. 403.543.4500 x341 F. 403.532.3004

games.raremethod.com

-----Original Message-----
From: casual_games-bounces at igda.org
[mailto:casual_games-bounces at igda.org] On Behalf Of Austin Haas
Sent: October 5, 2005 8:51 AM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] languages...

I used Pygame for a few months and thought it was fantastic. It was
amazing how easy it was to create a game. I started using it with
PyOpenGL, too, and that was really cool.

One enormous difference between Python and Flash is that there is
currently no way to play a Python game inside a browser. We stopped
persuing Python when we decided that we didn't want people to have to
install our games. If there was a plug-in for Pygame that was as
ubiquitous as Flash, I would switch back in a heartbeat. I asked about
the possibility of this a long time ago on the Pygame list, however, and
was told that it would be nearly impossible to create.

Also, I didn't have much trouble bundling the Pygame project, but if I
remember correctly your .exe will be upwards of 5mb b/c of all the
Python stuff you have to include.

-austin

Austin Haas
Pet Tomato, Inc.
http://www.pettomato.com

Duncan Gough wrote:
> Yes, using py2exe - you'll end up with a single .exe file that you  
> can then bundle up into an installer.
> 
> http://www.py2exe.org/
> 
> Without wanting to blow my (admittedly funky) horn, you can download  
> a couple of games I made with Pygame to see how it works.
> 
> http://www.suttree.com/code/pygames/
> 
> Thanks,
> 
> Duncan
> 
> --
> 
> http://www.millionsofgames.com
> http://www.suttree.com
> 
> On 5 Oct 2005, at 14:42, Jason Van Anden wrote:
> 
>> Perhaps I am out of date here ... forgive my ignorance if this is  
>> the case ... but is there a way for a user to install a python 
>> application as easily as Flash or VB?
>>
>> Jason
>>
>> On 10/5/05, Lionel barret De Nazaris <lionel.bdn at free.fr> wrote:  
>> Pygame is a only an evoluted wrapper around SDL. It's quite 
>> straightforward.
>> The install process for a dev is as simple as any python module. 
>> click click click and it's done.
>> (I am currently using pygame and python for my prototype. I was 
>> wondering if I could keep the code base for the final thing.)
>>
>> Lionel.
>>
>> Morbus Iff wrote:
>> >> I have always been under the impression that the installation of 
>> >> pygame based apps requires a bit of a learning curve on the user's

>> >> behalf depending on the platform.  Has this changed?
>> > Doesn't pygame go through SDL somehow? Or is that merely an option?
>>
>> Jason Van Anden wrote:
>> > I have always been under the impression that the installation of 
>> > pygame based apps requires a bit of a learning curve on the user's 
>> > behalf depending on the platform.  Has this changed?
>> >
>> > I love Python, butI use it on the server side and on apps I 
>> > maintain and for prototyping.
>> >
>> > Jason Van Anden
>>
>> _______________________________________________
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>>
>>
>>
>> --
>> Jason Van Anden
>> http://www.smileproject.com
>> _______________________________________________
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> 
> 
> 
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