[casual_games] Were any of these popular downloadable try & buygames made with Flash, Torque, Virtools, the PopCap framework or similar tools and engines?

James C. Smith james at Reflexive.net
Tue Apr 11 01:42:44 EDT 2006


Thank you to everyone who sent me a privet or public note with information
about the tech used to build these games.  I though some of you may be
interested to see the information I have collected so far. 

If you have any additions or corrections you can send them to me at
james at reflexive.net to minimize noise on the mailing list and I will post
the results in a day or two.

PopCap Framework
-Bejeweled 2 Deluxe
-Zuma Deluxe

Director
-Diner Dash
-Ancient Tripeaks
-Magic Vines

Flash (surrounded by a custom C++ wrapper)
-Wheel of Fortune (and other Sony games that didn't make my "popular" list)

Torque 3D
-Fortune Tiles Gold

Blitz BASIC
-Platypus

C/C++ based Proprietary engine
-Luxor
-Luxor - Amun Rising
-Mad Caps
-Chainz 2 - Relinked
-Feeding Frenzy
-Iggle Pop!
-Chuzzle Deluxe
-Big Kahuna Reef
-Rebound Lost Worlds
-Rebound Lost Worlds - Recharged
-Cosmic Bugs
-Water Bugs
-Granny in Paradise
-Bricks of Egypt
-Bricks of Atlantis

Unknown
-QBeez 2 (?Director?)
-Fiber Twig (?multimedia fusion?)
-Adventure Inlay (?multimedia fusion?)
-Fiber Twig 2  (?multimedia fusion?)
-Fresco Wizard (?multimedia fusion?)
-Gem Shop (?C/C++?)
-Magic Match (?C/C++?)
-Insaniquarium Deluxe
-Jewel Quest
-Mah Jong Quest
-Aloha Solitaire
-Shape Shifter
-Hotel Solitaire
-Magic Ball 2
-Tumblebugs
-Mah Jong Medley
-Cubis Gold 2
-Ballistik
-I SPY Spooky Mansion Deluxe
-Rainbow Web
-Puzzle Solitaire
-Snowy - Treasure Hunter
-7 Wonders
-Casino Island To Go
-Mahjong Garden To Go
-Phlinx To Go
-Mah Jong Adventures




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