[casual_games] If Vista is going to be such a problem... (ESRB)

Jamie Carlson jamiecarlson at gmail.com
Fri Dec 22 09:42:16 EST 2006


Sorry, I should have read the rest of the thread before responding
(many people have commented on the ESRB process, so now I am merely a
redudancy)...
I always hate it when people do that, and now I'm one of them! :)

- Jamie

At 09:28 AM 12/22/2006, Jamie Carlson wrote:



>>Or is it possible that casual game developers could get a "minigame" ESRB

>>ratings package, which is substantially cheaper, based on he volume of

>>content required to check? I mean, you should be able to look at Diner Dash

>>or Bejeweled for like 2 minutes to see that this is safe content, no? Why

>>should they be charged the same price for evaluation as games like Far Cry

>>or Gears of War - which must take days and days to look through the content?

>

>

>Actually, submitting for an ESRB rating is a fairly "superficial"

>process for all types of games (regardless of their size/duration).

>

>There's a 30 page application which asks the developer to disclose

>all notable instances of violence, profanity, drug use, or other

>"questionable content". Completing the form takes about an hour

>(I've done it twice) and then you (or your publisher) will have to

>record an hour's worth of footage that needs to be submitted.

>

>Here's an overview taken straight from the application:

>

> ESRB Submission Form (Overview Section)

> http://www.sonalystsgames.com/ESRB_Submission_Form_Overview/

>

> NOTE: I took screen captures in MS Word but you could

> probably just get the application DOC

> from ESRB.org once you've created an account -

> https://www.esrb.org/publishers/getting_rated/index.jsp)

>

>

>After reading that and getting a feel for the process you'll come

>away with a pretty good understanding of how the "Hot Coffee" mod in

>"Grand Theft Auto - San Andreas" went easily undetected by the

>ESRB. The process is just not setup for that level of scrutiny.

>Given the extensive level of content and gameplay that is available

>in any retail PC/Console game (as you mentioned) it's near

>impossible for them to give each game the attention it deserves for

>an appropriate rating.

>

>Not really related to the initial discussion, but just thought I'd

>add a tangential slice of information about the ESRB for those who

>are interested and were not aware of the process.

>

>Happy Holidays!

>- Jamie




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