[casual_games] Testing Question...
Chris Dillman
chrisd at plaidworld.com
Thu Jul 20 17:33:03 EDT 2006
>I'm curious how smaller developers that aren't big enough to have
>full-time testers go about bug testing (not focus, or beta, but good
>old-fashion bug testing).
>
>Our project's budget does not allow us to contract with an outside
>firm (expensive, and I've had mixed results with them), so we'll
>need to be finding/contracting with the testers ourselves.
>
>Where do people find good testers? What is the going rate?
Well as stated last week.
On beta testing... which is what I consider bug testing like you
described mentioned.
I simply send out like 100 copies to volunteers no costs involved.
Of course they are not all good testers.
You can make your alphas and betas expire in a set amount of time.
Set up a mailing list and let testers talk to each other might also be useful.
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