[casual_games] sequels
Dave Rohrl
daver at popcap.com
Mon Jun 19 18:28:17 EDT 2006
They vary. All of the ones you list below have been successful (or I
expect will be). On the other hand, Gutterball 2 and Lemonade Tycoon 2
both did less business than the original games (I think). There's a
very fine balancing act with these sequels. Those that have been
successful have managed to maintain the excellence and simplicity of
their gameplay and sticking to a few incremental features which - by and
large - the novice user doesn't really have to grok to play well. Those
that have fallen short seem to have either added too much complexity
that the user absolutely had to contend with or have added too little
additional gamely to generate excitement.
I won't say that creating a really successful sequel is as hard as
creating a really successful original game, but it's no slam dunk
either.
- DaveR
________________________________
From: casual_games-bounces at igda.org
[mailto:casual_games-bounces at igda.org] On Behalf Of John Szeder
Sent: Monday, June 19, 2006 1:36 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: [casual_games] sequels
How do sequels in the casual space tend to fare?
I noticed there are "bejeweled 2, diner dash 2, and big kahuna reef 2"
out.
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