[casual_games] Multiplayer casual games

Jay Adan jadan at gametableonline.com
Thu Aug 2 10:04:06 EDT 2007


I went to the recent Seattle show to get a better sense of the Casual Games
industry. GameTable Online, as a game developer, has not been a part of this
industry so this was mainly a research trip for me.



One thing that I found interesting was the fact that "community" was brought
up a number of times as something that's really important, or something that
will be important but there wasn't really any follow up to this that I saw
at any of the sessions that I attended.



What I was wondering is this: If people think community is important, why
don't we see more multiplayer games in the casual space?



It seems to me that multiplayer games are a natural for building community.
So why don't we see more of them in the casual space?



- Jay Adan

- GameTableOnline.com

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