[casual_games] Pathfinding
Chris Dillman
chrisd at plaidworld.com
Thu Aug 30 16:25:10 EDT 2007
Not sure if this was mentioned...
But you can use A* to fined a path around the tables...
or you can have a map that IS just paths that go around the tables
and you can use A* to find the shortest path to use on those preferred routes
only.
Thus if the map you set down only consists of clean looking movement paths your
all good cause you will never move in a non clean looking path.
--
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Email: chrisd at plaidworld.com
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