[casual_games] Res: Tools for creating sound effects

Melissa Heidrich moleesa at gmail.com
Sat Feb 3 18:39:42 EST 2007


There's always this sound effects starter pack, too:

http://www.garagegames.com/products/137/

484 sfx for $49 comes to 10 cents per sound effect :)

-melissa


On 2/3/07, Austin Haas <austin at pettomato.com> wrote:

>

>

> I blogged about a couple of sound fx libraries that we use:

> http://blog.pettomato.com/?p=21

>

> I've heard a lot of people say that they go download sound fx from free

> websites, but in my experience the quality and convenience of a good sound

> library is hard to beat.

>

> -austin

>

>

> On Sat Feb 03 11:02 , Hal Barwood wrote:

> > Second the GoldWave recommendation -- very nice and powerful for

> > essentially no money compared to the "pro" stuff. Meanwhile, get a

> > microphone, make some sounds! Or, does anyone have a library of effects

> > they'd like to recommend?

> >

> >

> > Austin Haas wrote:

> > > Common Lisp Music and CSound are free libraries for procedural sound

> synthesis.

> > >

> > > -austin

> > >

> > >

> > > On Sat Feb 03 07:57 , Jose Marin wrote:

> > >> I need a tool to procedurally create the sounds, maybe from some

> sinoidal wave noise...

> > >>

> > >> ----- Mensagem original ----

> > >> De: Ron <lists at rzweb.com>

> > >> Para: IGDA Casual Games SIG Mailing List <casual_games at igda.org>

> > >> Enviadas: Sábado, 3 de Fevereiro de 2007 13:51:25

> > >> Assunto: Re: [casual_games] Tools for creating sound effects

> > >>

> > >>

> > >> It's not free ($45), but I use GoldWave to edit sounds.

> > >>

> > >> http://goldwave.com/

> > >>

> > >> Ron

> > >>

> > >>

> > >> Joe Pantuso wrote:

> > >>> Generally speaking you need some sort of source material to

> manipulate.

> > >>> It is very difficult to create sounds out of thin air, you generally

> > >>> start with one or more sounds collected from physical sources

> (animals,

> > >>> machines, hitting one object with another object). Given your

> question

> > >>> I'm betting you have a bit of a learning curve ahead of you.

> > >>>

> > >>> Read this; http://filmsound.org/starwars/

> > >>> and browse around that site in general.

> > >>>

> > >>> Source material you can play with for free;

> http://www.sounddogs.com/

> > >>> Once you've narrowed in on something you can buy hi-res material

> cheap.

> > >>>

> > >>> A free tool; http://audacity.sourceforge.net/

> > >>>

> > >>> Have fun!

> > >>>

> > >>>

> > >>> On 2/3/07, *Jose Marin* <jose_marin2 at yahoo.com.br

> > >>> <mailto:jose_marin2 at yahoo.com.br>> wrote:

> > >>>

> > >>> Hi.

> > >>>

> > >>> Is there some free tool for create sound effects for games?

> > >>>

> > >>> Like explosions, weapons sounds, etc.

> > >>>

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> --

> Austin Haas

> Pet Tomato, Inc.

> http://pettomato.com

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