[casual_games] Res: Tools for creating sound effects

Marty Plumbo me at martyplumbo.com
Sun Feb 4 12:55:14 EST 2007





Are you Mac or Windows based?



---------


On Feb 3, 2007, at 10:57 AM, Jose Marin wrote:

I need a tool to procedurally create the sounds, maybe from some
sinoidal wave noise...

----- Mensagem original ----
De: Ron <lists at rzweb.com>
Para: IGDA Casual Games SIG Mailing List <casual_games at igda.org>
Enviadas: Sábado, 3 de Fevereiro de 2007 13:51:25
Assunto: Re: [casual_games] Tools for creating sound effects


It's not free ($45), but I use GoldWave to edit sounds.

http://goldwave.com/

Ron


Joe Pantuso wrote:

> Generally speaking you need some sort of source material to

> manipulate.

> It is very difficult to create sounds out of thin air, you generally

> start with one or more sounds collected from physical sources

> (animals,

> machines, hitting one object with another object). Given your

> question

> I'm betting you have a bit of a learning curve ahead of you.

>

> Read this; http://filmsound.org/starwars/

> and browse around that site in general.

>

> Source material you can play with for free; http://www.sounddogs.com/

> Once you've narrowed in on something you can buy hi-res material

> cheap.

>

> A free tool; http://audacity.sourceforge.net/

>

> Have fun!

>

>

> On 2/3/07, *Jose Marin* <jose_marin2 at yahoo.com.br

> <mailto:jose_marin2 at yahoo.com.br>> wrote:

>

> Hi.

>

> Is there some free tool for create sound effects for games?

>

> Like explosions, weapons sounds, etc.

>

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