[casual_games] Gameplay patents
Milt Michael
miltmich at telus.net
Fri Feb 9 13:49:42 EST 2007
Although I'm no expert on patents, I am going forward with a patent
application for my game because I feel it contains new processes and
formulas that improve gameplay.
I'd sure like to hear from others who have gone down this road though!
Milt
-----Original Message-----
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Jose Marin
Sent: Friday, February 09, 2007 7:24 AM
To: casual_games at igda.org
Subject: [casual_games] Gameplay patents
Hi.
I've seen several games that have the same gameplay (almost clones).
Is there "patents" on gameplay?
Or on some game mechanism/interface?
My concern is because we are about to launch a game that its gameplay looks
very much to a classic, but have many more features.
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