[casual_games] Porting

Gregory Fischbach gfischbach at hamptonfarmsllc.com
Mon Feb 12 14:56:45 EST 2007


It was nice to speak with you; attached is my contact information.
Please send the PC games you would like us to look at. Look forward to
meeting you at GDC.

Greg


Gregory Fischbach
HamptonFarms Ventures
+1-212-744-0914 office
+1-516-383-7803 mobile
+1-212-744-2589 fax

-----Original Message-----
From: casual_games-bounces at igda.org
[mailto:casual_games-bounces at igda.org] On Behalf Of George Donovan
Sent: Monday, February 12, 2007 1:40 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: [casual_games] Porting

I am looking for teams to Port PC product to DS. If anyone does that or
can recommend teams that do please feel free to forward my information.
I am not looking for JUST ART or Just Audio a team that can do
everything and is a Nintendo approved Developer.


George Donovan
President
www.GameAgents.com
www.GogiiGames.com

Office: 506-855-4945
Cell: 506-872-4585
Fax: 506-384-3802


-----Original Message-----
From: casual_games-bounces at igda.org
[mailto:casual_games-bounces at igda.org]
On Behalf Of Robert Gordon
Sent: Monday, February 12, 2007 1:46 PM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Question About Adobe/Macromedia Director

A partial list was compiled a little while ago...

Here's a link to one of the posts:
http://seven.pairlist.net/pipermail/casual_games/2006-April/001073.html

r o b



| Robert Gordon

| The Article 19 Group Inc.

| phone: 514.938.8512

| email: rob at article19.com

| http://www.article19.com




> From: "Kerpelman, Todd" <TKerpelman at ea.com>

> Reply-To: IGDA Casual Games SIG Mailing List <casual_games at igda.org>

> Date: Mon, 12 Feb 2007 09:20:55 -0800

> To: <casual_games at igda.org>

> Subject: Re: [casual_games] Question About Adobe/Macromedia Director

>

> Hmmm... still no mention on that elusive "more than 1 level of undo"

> feature. Well, we can always dream...

>

> I personally love using Director as a prototyping tool -- you can

> crank out a playable game in a ridiculously short amount of time,

> although we haven't used it for anything that was released to the

public.

>

> I seem to remember reading that the first Diner Dash was made in

> Director, though. Anybody from Gamelab/PlayFirst wanna confirm that?

>

> --T

>

>> Yes.

>>

>> http://www.adobe.com/products/director/special/crossproduct/faq.html

>>

>> r o b

>

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> FAQ

>


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