[casual_games] Game Concept Presentations: Are there any goodchoices?

Tim Turner tturner at cmpgames.com
Thu Feb 15 17:28:00 EST 2007


Lately I've used PowerPoint. We create mock-ups in Photoshop of the game in
various states- for our most recent game we used about 1 second intervals.
10 mock-ups gave us 10 seconds of gameplay that we could step through.
Using the "fade smoothly" transition we were able to create a decent
semi-animated effect.



Luck,

T



_____

From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Donald
Sent: Thursday, February 15, 2007 2:05 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: [casual_games] Game Concept Presentations: Are there any
goodchoices?



Hi,



Does anyone know of a good game concept/presentation package, short of
writing your own?



I'm trying to think of a fast easy way, some multimedia that would show the
basics of a game concept. Ideally, I could put together the basics of level
design and show some kind of gameplay flow.



Does Adobe have anything like that?



Any ideas? Thanks everyone!



Donald Bahlman

xBlitz Entertainment

"Casual Games, Serious FUN!"



www.xblitz.com <http://www.xblitz.com/>




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