[casual_games] DoCoMo and Apple
Hal Barwood
hal at finitearts.com
Fri Jan 12 13:35:09 EST 2007
Open platforms beat closed platforms? Maybe in the long run -- but in
the long run we'll all be dead. In the medium run, consoles, all
closed, seem to be hammering PCs into the turf, yes?
I do have some hope -- PCs are getting to be very cheap, with _slightly_
better driver quality, and consoles are becoming outrageously expensive.
Maybe economics will play a role.
As to the iPhone -- my guess is, Cingular (soon to resume the AT&T name)
wouldn't hear of an open platform. Those pesky carriers.
Hal
Lennard Feddersen wrote:
> I released several Tapwave Zodiac titles - aside from DRM signing, what
> was closed about that platform?
>
> Lennard Feddersen
> CEO, Rusty Axe Games, Inc.
> www.RustyAxe.com
>
> Lennard at RustyAxe.com
> P. 250-635-7623 F. 1-309-422-2466
> P. July & August 518-863-2317
> 5014 Walsh, Terrace, BC, Canada, V8G-4H2
>
>
>
> Gabor Forrai wrote:
>> Juan
>>
>> I think Apple dont have the similar open minded ideas as DoCoMo has.
>> I think Apple is making this things with the "closed platform" idea on the
>> bad way...maybe could be nice to read for them everything about the
>> Tapwave Zodiac story....another closed platform, a gaming pda with Palm
>> os, a 2.5d video chip, same nice resolution (480x320), and a sad end, they
>> have bancrupted last year.
>>
>> Anyway..im sure that Bejeweled will be there so make a multi million
>> bestseller and im sure every gates on the apple (what a strange analogy)
>> will to open. :)
>>
>> Best
>>
>> Gabor.Forrai
>> Director of Development
>> Catmoon Games
>>
>>
>>
>>
>>> Von: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
>>> Im
>>> Auftrag von Juan Gril
>>> Gesendet: Donnerstag, 11. Januar 2007 21:01
>>> An: IGDA Casual Games SIG Mailing List
>>> Betreff: Re: [casual_games] Casual_Games Digest, Vol 21, Issue 9
>>>
>>>
>>> Sorry Alex, thanks for the clarification. Although I have to say I
>>> disagree.
>>> There is a company in Japan called "DoCoMo", and they have a completely
>>> open
>>> system, even with billing integration and revenue sharing, and last time I
>>> checked it seems that it's doing pretty well...
>>>
>>> Oh and Andreas, sorry to be me the one revealing this to you, but that's
>>> Apple response for "no, we are not interested".
>>>
>>> Cheers,
>>>
>>> Juan
>>>
>>>
>>>
>>> On 1/11/07, Andreas Schneider - GAMGO <gamgo at gmx.de> wrote:
>>>
>>>
>>> when the iPod video was launched I ask Apple if it is possible to develop
>>> for iPod. I got a nice answer that it is only possible to special partners
>>> at the moment - but that they put us on hold for further reviewing our
>>> games.
>>> Andreas
>>>
>>
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