[casual_games] Res: Use of keyboard on casual games

Ellen Beeman guonbeeman at yahoo.com
Fri Jun 1 11:00:42 EDT 2007


My $.02 basically echoes Hal and Dave R... but I also
highly recommend that as you design and tweak your
interface, periodically ask new people to try it for
you, to check whether it's still intuitive. It's easy
to get used to your game interface and convince
yourself that it's intuitive, whereas with new
players, you'll immediately =see= whether it is.

---Ellen


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