[casual_games] Google acquires Adscape

Lennard Feddersen Lennard at RustyAxe.com
Mon Mar 19 20:39:58 EDT 2007


Actually, the consumer already is. They get hours and hours of free
demo time.

I tried, without much success, to get an indie/casual ad. system
working. My findings were:

1. A lot of developers were quite resistant to the whole concept.
2. If it doesn't get portal blessing then it's hard for the dev's you
do get to get enough exposure.
3. The client has to dial home (if the ads are going to be live) so you
have additional firewall stuff happening which can freak out end users.

Anyhow, I think it's a great way to monetize free game demo's but it
ain't falling off a log easy to make the business part of it work.

Lennard Feddersen
CEO, Rusty Axe Games, Inc.
www.RustyAxe.com

Lennard at RustyAxe.com
P. 250-635-7623 F. 1-309-422-2466
P. July & August 518-863-2317
5014 Walsh, Terrace, BC, Canada, V8G-4H2



oscar oscar wrote:

> Morgan Webb (of all people) made a VERY good point.

>

> Ads are how you pay for things WITHOUT paying for them. If Ads are

> going to be shoehorned into things we PAY for, then we should receive

> additional content for free.

>

> me.0

>

> http://youtube.com/watch?v=xKbEsEGXW04 (Webb's minute)

>

> On 3/19/07, *Juan Gril * <juangril at jojugames.com

> <mailto:juangril at jojugames.com>> wrote:

>

> Comments?:

>

> http://www.adscapemedia.com/

>

> Cheers,

>

> Juan

>

>

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