[casual_games] Game Concept Presentations: Are there anygoodchoices?
Wade Tinney
wade at largeanimal.com
Mon Mar 19 21:17:58 EDT 2007
There's also http://www.axure.com
I've not used it, but I know it's used for rapid prototyping/interface
comping for software in other fields.
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Jeremy Snook
Sent: Monday, March 19, 2007 9:14 PM
To: casual_games at igda.org
Subject: Re: [casual_games] Game Concept Presentations: Are there
anygoodchoices?
I know several devs prefer Flash for this reason. CSS would do the job, as
well. Both assume that you have some working technical knowledge of each.
You could also fake it in Powerpoint with custom animations and links.
Jeremy Snook
Content Manager, RealGames
206.926.5743
<blocked::mailto:jsnook at real.com> jsnook at real.com
<blocked::mailto:jsnook at real.com>
_____
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Donald
Sent: Thursday, February 15, 2007 2:05 PM
To: 'IGDA Casual Games SIG Mailing List'
Subject: [casual_games] Game Concept Presentations: Are there any
goodchoices?
Hi,
Does anyone know of a good game concept/presentation package, short of
writing your own?
I'm trying to think of a fast easy way, some multimedia that would show the
basics of a game concept. Ideally, I could put together the basics of level
design and show some kind of gameplay flow.
Does Adobe have anything like that?
Any ideas? Thanks everyone!
Donald Bahlman
xBlitz Entertainment
"Casual Games, Serious FUN!"
www.xblitz.com <http://www.xblitz.com/>
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