[casual_games] Risks of using OpenGL in casual games

Jose Marin jose_marin2 at yahoo.com.br
Wed Oct 31 07:07:43 EDT 2007


Hi.

I would like to know your opinion about using OpenGL in casual games.

We want to make games fun to play and with great visuals.

To achieve this great visuals, OpenGL would be a good choice, because it would allow us to use several special effects and hardware acceleration.

On the other hand, OpenGL needs a 3D card (doesn´t need to be a powerfull card) to run decently.


What do you think about that?


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