[casual_games] Game portal script
Thomas H. Buscaglia
thb at gameattorney.com
Thu Dec 11 20:35:36 EST 2008
All ipone games require approval from apple, so
it is not exactly open...and aside from clearing
Nintendo's lot check and a required age
appropriate rating (ESRB ofr US sales for
example) WiiWare is an open platform too.
But you sure are correct that cutting through the
clutter is a huge problem on the ipone and it is
not going to be getting better.
Tom B
At 04:03 PM 12/11/2008, you wrote:
>Content-class: urn:content-classes:message
>Content-Type: multipart/alternative;
> boundary="----_=_NextPart_001_01C95BED.119B3061"
>
>Yes, but iPhone is also an open platform isnt
>it? Dunno how much difference that would make,
>but at the least it would mean way more people taking a crack at it.
>
>From: casual_games-bounces at igda.org
>[mailto:casual_games-bounces at igda.org] On Behalf Of Thomas H. Buscaglia
>Sent: Thursday, December 11, 2008 12:53 PM
>To: IGDA Casual Games SIG Mailing List
>Subject: Re: [casual_games] Game portal script
>
>Not likely....XBLA and WiiWare both opened with
>a similar royalty rate is that had no impact on
>Casuals. On the other hand, the comparably
>lower price of casual games on these other
>platforms ($0.99 - 9.95) vs the standard $19.95
>PC casual price point make the lower royalty rates a little easier to stomach.
>
>Tom B
>
>At 03:03 AM 12/11/2008, you wrote:
>
>Out of interest, do you think apple's app store
>pricing -developer gets 70%- is going to exert
>any pressure on casual games sites to change their rates?
>
>(im not picking on Colin, but isn't the apple
>rate substantially above what most casual portals do today?)
>
>¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
>Tom Buscaglia, Esquire
>The Game Attorney
>T. H. Buscaglia and Associates
>Miami, Florida and Vashon, Washington - USA
>Tel (888)848-GLAW
>Chair IGDA Foundation
>Chair IGDA ECQC Taskforce
>Member, IGDA Board of Directors
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Thomas H. Buscaglia, Esquire
The Game Attorney
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Vashon WA 98070
Tel (206) 463-9200
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Theres been this tradition in the [video-game]
industry that everybody gets screwed on their
first deal, I'm doing my best to make sure that
that becomes a historical anecdote instead of the way we do business.
Tom Buscaglia, The Game Attorney - Lawyers Weekly, December 3, 2007.
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