[casual_games] Game portal script

Thomas H. Buscaglia thb at gameattorney.com
Thu Dec 11 20:35:36 EST 2008


All ipone games require approval from apple, so
it is not exactly open...and aside from clearing
Nintendo's lot check and a required age
appropriate rating (ESRB ofr US sales for
example) WiiWare is an open platform too.

But you sure are correct that cutting through the
clutter is a huge problem on the ipone and it is
not going to be getting better.

Tom B

At 04:03 PM 12/11/2008, you wrote:

>Content-class: urn:content-classes:message

>Content-Type: multipart/alternative;

> boundary="----_=_NextPart_001_01C95BED.119B3061"

>

>Yes, but iPhone is also an open platform isn’t

>it? Dunno how much difference that would make,

>but at the least it would mean way more people taking a crack at it.

>

>From: casual_games-bounces at igda.org

>[mailto:casual_games-bounces at igda.org] On Behalf Of Thomas H. Buscaglia

>Sent: Thursday, December 11, 2008 12:53 PM

>To: IGDA Casual Games SIG Mailing List

>Subject: Re: [casual_games] Game portal script

>

>Not likely....XBLA and WiiWare both opened with

>a similar royalty rate is that had no impact on

>Casuals. On the other hand, the comparably

>lower price of casual games on these other

>platforms ($0.99 - 9.95) vs the standard $19.95

>PC casual price point make the lower royalty rates a little easier to stomach.

>

>Tom B

>

>At 03:03 AM 12/11/2008, you wrote:

>

>Out of interest, do you think apple's app store

>pricing -developer gets 70%- is going to exert

>any pressure on casual games sites to change their rates?

>

>(im not picking on Colin, but isn't the apple

>rate substantially above what most casual portals do today?)

>

>¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤

>Tom Buscaglia, Esquire

>The Game Attorney

>T. H. Buscaglia and Associates

>Miami, Florida and Vashon, Washington - USA

>Tel (888)848-GLAW

>Chair IGDA Foundation

>Chair IGDA ECQC Taskforce

>Member, IGDA Board of Directors

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Thomas H. Buscaglia, Esquire
The Game Attorney
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“There’s been this tradition in the [video-game]
industry that everybody gets screwed on their
first deal, I'm doing my best to make sure that
that becomes a historical anecdote instead of the way we do business.”
Tom Buscaglia, The Game Attorney - Lawyers Weekly, December 3, 2007.

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