[casual_games] School Related Request

Bernard François bernardfrancois at gmail.com
Thu Jan 10 14:03:01 EST 2008


There's a level editor included with Unreal Tournament III. There's a
special version of UT3 with additional video tutorials.

In edge 183 (christmas issue) p60-65 there was an interesting article
about the design of multiplayer maps.


Bernard


On 1/10/08, Lake, Andy (IMS) <LakeA at imsweb.com> wrote:

>

>

>

>

>

> Nick –

>

> If the students will be working in teams and need a tool to track who is

> doing what, or for tracking bugs through the development process, please

> feel free to use Squish (www.squishlist.com). It's web-based, easy to set-up

> (no software installation), and easy to use. The free trial is 4 months

> which should be long enough for a semester, and is full featured. If you

> think you would need the account longer, I'm sure we could extend the free

> trial period.

>

>

>

> Let me know if you have any questions.

>

>

> Andy Lake

> Information Management Services, Inc.

> Squish

> Rockville/Silver Spring, Maryland USA

> 301.984.3445 ext. 24

>

>

> ________________________________

>

>

>

> From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]

> On Behalf Of Nick Fortugno

> Sent: Wednesday, January 09, 2008 1:11 PM

> To: casual_games at igda.org

> Subject: [casual_games] School Related Request

>

>

>

> Hey there, everyone. As you may know, I have been involved in the

> development of the game design curriculum at Parsons in NYC. Things have

> been growing steadily, and we're going to be offering Game Design 2 for the

> first time next semester.

>

> The focus of this class is level design, and I'm hoping that the class will

> prepare students for professional level design work by having them spend the

> semester building levels for a variety of games. So my hope is to have a

> number of level editing ready games available for school use.

>

> In light of this, I have two questions for the list:

>

> 1) Do you know of any good free or cheap, perhaps online, games that have

> level editors? Preference goes to simple-to-use editors that have some kind

> of save functionality, such that levels can be worked on outside of class

> and viewed in it.

>

> 2) Does anyone have anything that they've worked on that they would be

> interested in donating to Parsons for this purpose? Any old, forgotten games

> with decent editing tools lying around? Aside from the joy of fostering the

> next generation of designers, you'll get to see a pool of prospective hires

> actually working with your tools.

>

> Feel free to reply to me directly on #2. #1 I think might make an

> interesting list topic.

>

> Thanks in advance,

>

> - Nick

>

> --

> Nicholas Fortugno

> Co-Founder/CCO

> Rebel Monkey

> www.rebelmonkey.com

> 347-731-0894

>

>

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