[casual_games] Sample voice over script

Juan Gril juangril at jojugames.com
Wed Oct 8 14:10:30 EDT 2008


This has been a very useful thread. We should include this type of info in
the White Paper, if you guys are ok with it.

Thanks guys,

Juan


On Wed, Oct 8, 2008 at 10:06 AM, Hal Barwood <hal at finitearts.com> wrote:


> Developers like spreadsheets, but actors do indeed hate them, for all the

> reasons so far mentioned. And without a doubt, quality suffers when

> readings emerge from Excel cells.

>

> You and the actors both also need a good voice director -- presumably you,

> the project lead or designer, know what you're listening for, but then

> again, maybe not. In any case a sound engineer is just someone who can get

> a good record of the performance. A good voice director will know how to

> shape a performance to your liking, and better yet, how to do it quickly and

> efficiently.

>

>

> Internal Virus Database is out of date.

> Checked by AVG - http://www.avg.com

> Version: 8.0.156 / Virus Database: 270.7.3/1693 - Release Date: 9/26/2008

> 7:35 AM

>

> _______________________________________________

> Casual_Games mailing list

> Casual_Games at igda.org

> http://www.igda.org/casual-subscribe

> Archive: http://www.igda.org/casual-subscribe

> Archive Search:

> http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8

> List FAQ:

> http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ

>

>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/casual_games/attachments/20081008/61f8bc71/attachment.htm>


More information about the Casual_Games mailing list