[casual_games] Sample voice over script
Juan Gril
juangril at jojugames.com
Wed Oct 8 14:10:30 EDT 2008
This has been a very useful thread. We should include this type of info in
the White Paper, if you guys are ok with it.
Thanks guys,
Juan
On Wed, Oct 8, 2008 at 10:06 AM, Hal Barwood <hal at finitearts.com> wrote:
> Developers like spreadsheets, but actors do indeed hate them, for all the
> reasons so far mentioned. And without a doubt, quality suffers when
> readings emerge from Excel cells.
>
> You and the actors both also need a good voice director -- presumably you,
> the project lead or designer, know what you're listening for, but then
> again, maybe not. In any case a sound engineer is just someone who can get
> a good record of the performance. A good voice director will know how to
> shape a performance to your liking, and better yet, how to do it quickly and
> efficiently.
>
>
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