[casual_games] Market Size for Technologies

Miguel Portilla miguelportilla at pobros.com
Tue Sep 2 16:12:11 EDT 2008


For online flash games that probably won't happen. If the 'plugin' is
written in the form of an exe then the user might only need to grant
firewall permission once. But I agree, I see all kinds of potential
issues...

-Miguel


Lennard wrote:

> I helped start an in game ads company a few years ago and we did this

> as part of our service. One big barrier that would make me not want

> to hook this up as a casual game developer is that it causes many

> people to get a firewall warning when your game sends info. back to

> the server.

> Lennard Feddersen

> CEO, Rusty Axe Games, Inc.

> www.RustyAxe.com

>

> Lennard at RustyAxe.com

> P. 250-635-7623 F. 1-309-422-2466

> P. July & August 518-863-2317

> 5014 Walsh, Terrace, BC, Canada, V8G-4H2

>

>

> Gaye Lego wrote:

>>

>> We are planning to design a plug-in for java and c++ games that sends

>> back data to the server so pubs and developers can see how many

>> people are playing their games and from where.

>>

>>

>>

>> We are prioritizing our development and we would like to know how big

>> the market is for java games vs. flash vs. C++ Games.

>>

>>

>>

>> Thanks,

>>

>> Gaye

>>

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