[casual_games] Question about iphone game development
Martin Grider
mgrider at gmail.com
Thu Jun 18 09:54:16 EDT 2009
I am a PHP dev by day, but have a single flash game I created a couple
of years ago. It was not terribly difficult for me to pick up iPhone
dev... took me less than 4 months to put out ActionChess (my first
iPhone game). The documentation is WAY better than Adobe's, and if you
can get used to the obj-c syntax, it doesn't even feel that different.
good luck!
-martin
http://chesstris.com/
On Thu, Jun 18, 2009 at 8:16 AM, Paul Steven<paul_steven at btinternet.com> wrote:
> I have been creating Flash games for the last so many years and am curious
> as to how big a learning curve it would be to have a stab at creating iPhone
> games? Would being proficient at AS2 and AS3 help me on the way at all or
> would I be basically starting from scratch? I would be interested to know
> how long it has taken others to develop the skills to create iPhone games. I
> would be happy just to make a basic pong game to get me started.
>
>
>
> Thanks
>
>
>
> Paul
>
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