[casual_games] Question about iphone game development
Austin Haas
austin at pettomato.com
Thu Jun 18 13:15:38 EDT 2009
Is it true that Unity apps can only be downloaded over wifi? I heard that using Unity adds 10 megs to the download.
I thought that Unity looked incredible, but I wanted to learn the core iPhone platform before I started developing with something higher level.
-austin
--
Austin Haas
Pet Tomato, Inc.
http://pettomato.com
On Thu Jun 18 10:08 , Tom Higgins wrote:
> Paul,
>
>> I have been creating Flash games for the last so many years and am
>> curious as to how big a learning curve it would be to have a stab at
>> creating iPhone games?
>
> I'm not here to sales pitch so I'll keep it short: Unity offers iPhone
> publishing support, we do the dirty engine work for you, you just
> design/created your game and away you go. There are well over a hundred
> of Unity-authored games on the AppStore already, with more coming every
> day. My point? The learning curve can be flattened quite a bit by relying
> on engines (like ours) so the OpenGL/Objective-C stuff stays at arm's
> length.
>
>
> Cheers,
> Tom
>
> ...
>
> Tom Higgins
> Product Evangelist
> Unity Technologies ApS
> http://unity3d.com
>
> E-mail: tom at unity3d.com
> Fax: (+1) 888-679-7754
> Mobile: (+1) 415-350-5915
> Office: (+1) 415-848-2533
> Sales: (+1) 415-848-2532
>
> ...
>
> _______________________________________________
> Casual_Games mailing list
> Casual_Games at igda.org
> http://www.igda.org/casual-subscribe
> Archive: http://www.igda.org/casual-subscribe
> Archive Search: http://www.google.com/coop/cse?cx=010373383720242846960%3Az3tdwggxil8
> List FAQ: http://www.igda.org/wiki/index.php/Casual_Games_SIG/Casual_Games_List_FAQ
More information about the Casual_Games
mailing list