[casual_games] Current advice on SWF encryption?
Matthew Ford
matthew at fordfam.com
Thu Mar 12 19:01:16 EDT 2009
Sorry, I don't have that link, I read it ages ago and of course it may have
been unsubstantiated boasting, so I should not have blithely repeated it.
But that brings up an interesting question-- is there some way I can find
someone with the skills to test out my security and tell me how easy it is
to steal my game, without risk of them actually stealing it? I need to find
a kind of white-hat SWF hacker who might be willing to give me advice on how
well my protection worked.
I think I will go with Kindisoft's secureSWF. Via this list and other
channels I have heard the most good things about it. I'll report back on it
once I see how it turned out. Thanks for the help!
* * *
Matthew Ford - matthew at fordfam dot com - http://www.fordfam.com/matthew
-----Original Message-----
From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org]
On Behalf Of Olivier Besson
Sent: Saturday, 7 March 2009 5:16 AM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] Current advice on SWF encryption?
Amayeta cracked? Didn't heard about this..
Do you have a link about that?
Regards,
Olivier
Matthew Ford a écrit :
>
> Hello allbeen on the list for years and I think this may be my 4^th
> post as I am mostly an absorber of advice, not an emitter yet. I am an
> indie developer, ex-game-industry designer and producer. See more at
> http://www.digitalcream.com.au/blog/ ,
> http://twitter.com/MatthewMFord, etc.
>
> I am very soon going to be opening up private alpha testing of my
> Flash game, Taboo Snaps, and its time to look at SWF encryption. I
> had heard on this list that www.amayeta.com <http://www.amayeta.com>
> was good but elsewhere I read that it has been cracked. So Id
> appreciate any advice on the current best encryption software and
> advice for keeping it hard to crack.
>
> I am currently sitelocking the game (swf checks it own loaderInfo.url
> and dies if its not my home domain) but eventually I will want the
> swf to be spread far and wideit has imbedded ads and will revert to a
> demo mode if not on a blessed domain. So though sitelocking is some
> protection, of course if it is decrypted that sitelock can be taken out.
>
> I also have the game load XML files from my home domain and do
> sitelocking for that with my crossdomain.xml, but again, it can be got
> around once decrypted.
>
> Please catch me up on the latest greatest advice on encryption
> software and techniques, and of course let me know if any of the above
> is nonsensical!
>
> Kind regards,
>
> Matthew Ford
>
> Matthew at fordfam dot com
>
> http://www.digitalcream.com.au/blog/
>
> http://twitter.com/DCgames
>
> http://twitter.com/MatthewMFord
>
> http://www.fordfam.com/matthew
>
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