[casual_games] 2008 White Paper is finally done (in 2009)!

Treb Connell trebconnell at gmail.com
Thu Mar 19 11:10:17 EDT 2009


Very impressive! I'm just a student, but I see many topics that would
be useful and/or interesting to me. I'll read through it when I get
some more time.

2009/3/18 Dave Rohrl <universedave at gmail.com>:

> Hey all,

>

> I'm super happy (not to mention rather relieved) to report that the 2008

> IGDA Casual Games White Paper is finally complete and available for

> download.  You can grab yourself a copy of the PDF at

> http://www.igda.org/casual/IGDA_Casual_Games_White_Paper_2008.pdf

>

> The white paper is a detailed and thorough overview of the state of casual

> games.  It weighs in at over 200 pages and is the fruit of hundreds of hours

> of work from several dozen volunteer writers, editors, and project

> managers.

>

> It gives in-depth coverage on the basics of casual gaming from both business

> and creative perspectives.  It has detailed insights not only on

> downloadable games, but also on ad-supported web games, advergames, console

> downloads, and microtransaction-supported web games.  It even has a couple

> of articles on exotic and interesting topics like the state of the casual

> games market in India and the confluence of casual games and serious games.

>

> Please take some time to check out the white paper and let the list know

> what you think.  Is it useful?  Is it serving your needs?  How could we make

> future editions even better?

>

> And please feel free to come to the IGDA Casual SIG roundtable at GDC (next

> Thursday at 9 AM) to discuss the white paper in person.  I hope to see many

> of you there!

>

> Sincerely yours,

> Dave Rohrl

> 2008 IGDA Casual Games White Paper Editor

> 2008-2009 IGDA Casual Games SIG Chair

>

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