[casual_games] 2008 White Paper is finally done (in 2009)!
Treb Connell
trebconnell at gmail.com
Thu Mar 19 11:10:17 EDT 2009
Very impressive! I'm just a student, but I see many topics that would
be useful and/or interesting to me. I'll read through it when I get
some more time.
2009/3/18 Dave Rohrl <universedave at gmail.com>:
> Hey all,
>
> I'm super happy (not to mention rather relieved) to report that the 2008
> IGDA Casual Games White Paper is finally complete and available for
> download. You can grab yourself a copy of the PDF at
> http://www.igda.org/casual/IGDA_Casual_Games_White_Paper_2008.pdf
>
> The white paper is a detailed and thorough overview of the state of casual
> games. It weighs in at over 200 pages and is the fruit of hundreds of hours
> of work from several dozen volunteer writers, editors, and project
> managers.
>
> It gives in-depth coverage on the basics of casual gaming from both business
> and creative perspectives. It has detailed insights not only on
> downloadable games, but also on ad-supported web games, advergames, console
> downloads, and microtransaction-supported web games. It even has a couple
> of articles on exotic and interesting topics like the state of the casual
> games market in India and the confluence of casual games and serious games.
>
> Please take some time to check out the white paper and let the list know
> what you think. Is it useful? Is it serving your needs? How could we make
> future editions even better?
>
> And please feel free to come to the IGDA Casual SIG roundtable at GDC (next
> Thursday at 9 AM) to discuss the white paper in person. I hope to see many
> of you there!
>
> Sincerely yours,
> Dave Rohrl
> 2008 IGDA Casual Games White Paper Editor
> 2008-2009 IGDA Casual Games SIG Chair
>
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