[casual_games] INPUT REQUESTED: 2010 IGDA Casual Game SIG Programs

Bernard François bernardfrancois at gmail.com
Fri Jan 22 03:29:38 EST 2010


Hi,

I agree on the podcast idea. It would be handy to listen to while on
my way to somewhere. I think it should be combined with a forum to
allow further discussion of the content.

Bernard


Op 21-jan-2010 om 21:03 heeft Rob C <rcarroll23 at hotmail.com> het
volgende geschreven:\


> Hey Dave,

>

>

> I wanted to start off by saying thanks for all the hard work, I know

> running the SIG can sometimes be a thankless job, your efforts are

> appreciated.

>

>

>

> One thought I had, that I wanted to throw out would be a podcast

> type of event, once a month or so. We get a few folks from the

> industry together and talk about a few hot topics of the day. It

> would be less formal than a webinar and easy for people to download

> and listen to at their leisure. With just the people we have in the

> bay we could fill up a few sessions.

>

>

>

> Rob

>

>

>

>

>

> Rob Carroll

>

> Social Game Adviser, Offerpal Media

>

> Rob.carroll at offerpal.com

>

> http://www.offerpalmedia.com

>

>

>

> Date: Thu, 21 Jan 2010 00:28:07 -0800

> From: universedave at gmail.com

> To: casual_games at igda.org

> Subject: [casual_games] INPUT REQUESTED: 2010 IGDA Casual Game SIG

> Programs

>

> Greetings fellow Casual Game SIG members,

>

> Welcome to 2010! As I'm sure you know, 2009 was a year of

> tremendous change in the casual game industry. 2009 saw the rise of

> social games and the iPhone market, dramatic changes in the price

> structure of downloadables, and a variety of other key

> developments. As the industry changes, we want to make sure the SIG

> is evolving our programs to meet your needs - both in terms of what

> parts of the industry we're covering and in terms of how we're

> covering them.

>

> So, to help us understand where we should be focusing our energy,

> please tell us the following about our information/education programs:

>

> What kind of casual games would you like to see us focus on the

> most: PC Downloadable Games, Social Games, Ad-Supported Web Games,

> "Freemium" Browser Games, iPhone Games, Console Downloads, General

> Mobile Games, something else? Feel free to pick multiple categories,

> but if you can rank them it's very helpful.

> How would you like to see us facilitate discussion and education

> around these issues: Regular voice chats/conference calls, Moderated

> or unmoderated forums, Regular group text chats, Webinars (with

> presentations), Quarterly print magazine, Edited webzine, Annual

> White Paper, other ideas? Again, multiple ideas are fine but a

> ranking is very helpful.

> Are there advocacy programs you would like to see us work on as

> well? If so, would you like to see us focus on: Royalty Reporting,

> Developer Credits, Fair Contract Practices, Quality of Life, other

> things?

> Please write back to the full mailing list with your thoughts, and

> hopefully we can get a lively and spirited discussion going. The

> Steering Committee is eager to get great programming going for the

> SIG, but we need you to help us figure out the priorities that are

> most important to the community. Your voice matters; please let it

> be heard.

>

> Best wishes for an awesome 2010,

> Dave Rohrl

> Creative Director, Playdom Inc.

> Chair, IGDA Casual Game SIG

>

> PS The Steering Commitee's next meeting is Monday, January 25, so

> input before that date will be especially useful!

>

> Hotmail: Trusted email with Microsoft’s powerful SPAM protection. Si

> gn up now.

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