[casual_games] INPUT REQUESTED: 2010 IGDA Casual Game SIGPrograms

Johnson, Joel JoelJ at nds.com
Mon Jan 25 06:49:04 EST 2010


Another +1 to the Podcast idea. I think that's a great way to share insight in the industry even with people who are not subscribed to the list, but who might be interested. An additional form of publicity if I may say so.

I wish there were a few more post-mortems/analyses posted after the games are developed, I don't remember seeing any ever since I've joined. I know that the Casual Connect magazines have a few, but it's so much more interactive here. Though a tip/trick doesn't work for some one, maybe it did work for yet another. It makes it easier for us to see where certain elements do well, and where they fail.


From: casual_games-bounces at igda.org [mailto:casual_games-bounces at igda.org] On Behalf Of Dave Rohrl
Sent: Monday, January 25, 2010 4:00 AM
To: IGDA Casual Games SIG Mailing List
Subject: Re: [casual_games] INPUT REQUESTED: 2010 IGDA Casual Game SIGPrograms

Thanks for the ideas so far. If you have more ideas you would like to contribute, please send them to the mailing list before noon Pacific Time this Monday January 25. The Steering Committee will be discussing them Monday afternoon.

On Sun, Jan 24, 2010 at 1:09 PM, Grant Shonkwiler <gshonk at gmail.com<mailto:gshonk at gmail.com>> wrote:
+1 To the podcast idea.

Grant Shonkwiler

On Fri, Jan 22, 2010 at 11:28 AM, Jane Pinckard <miyukijane at gmail.com<mailto:miyukijane at gmail.com>> wrote:
Great idea Rob! I'd be down to help out with that. It's been a while but I used to produce podcasts and internet video shows in my former life as a journalist. We could have rotating contributors and record the conversations over Skype fairly easily, with minimal editing.

-Jane
On Thu, Jan 21, 2010 at 2:03 PM, Rob C <rcarroll23 at hotmail.com<mailto:rcarroll23 at hotmail.com>> wrote:
Hey Dave,

I wanted to start off by saying thanks for all the hard work, I know running the SIG can sometimes be a thankless job, your efforts are appreciated.

One thought I had, that I wanted to throw out would be a podcast type of event, once a month or so. We get a few folks from the industry together and talk about a few hot topics of the day. It would be less formal than a webinar and easy for people to download and listen to at their leisure. With just the people we have in the bay we could fill up a few sessions.

Rob


Rob Carroll
Social Game Adviser, Offerpal Media
Rob.carroll at offerpal.com<mailto:Rob.carroll at offerpal.com>
http://www.offerpalmedia.com<http://www.offerpalmedia.com/>

________________________________
Date: Thu, 21 Jan 2010 00:28:07 -0800
From: universedave at gmail.com<mailto:universedave at gmail.com>
To: casual_games at igda.org<mailto:casual_games at igda.org>
Subject: [casual_games] INPUT REQUESTED: 2010 IGDA Casual Game SIG Programs

Greetings fellow Casual Game SIG members,

Welcome to 2010! As I'm sure you know, 2009 was a year of tremendous change in the casual game industry. 2009 saw the rise of social games and the iPhone market, dramatic changes in the price structure of downloadables, and a variety of other key developments. As the industry changes, we want to make sure the SIG is evolving our programs to meet your needs - both in terms of what parts of the industry we're covering and in terms of how we're covering them.

So, to help us understand where we should be focusing our energy, please tell us the following about our information/education programs:


1. What kind of casual games would you like to see us focus on the most: PC Downloadable Games, Social Games, Ad-Supported Web Games, "Freemium" Browser Games, iPhone Games, Console Downloads, General Mobile Games, something else? Feel free to pick multiple categories, but if you can rank them it's very helpful.
2. How would you like to see us facilitate discussion and education around these issues: Regular voice chats/conference calls, Moderated or unmoderated forums, Regular group text chats, Webinars (with presentations), Quarterly print magazine, Edited webzine, Annual White Paper, other ideas? Again, multiple ideas are fine but a ranking is very helpful.
3. Are there advocacy programs you would like to see us work on as well? If so, would you like to see us focus on: Royalty Reporting, Developer Credits, Fair Contract Practices, Quality of Life, other things?
Please write back to the full mailing list with your thoughts, and hopefully we can get a lively and spirited discussion going. The Steering Committee is eager to get great programming going for the SIG, but we need you to help us figure out the priorities that are most important to the community. Your voice matters; please let it be heard.

Best wishes for an awesome 2010,
Dave Rohrl
Creative Director, Playdom Inc.
Chair, IGDA Casual Game SIG

PS The Steering Commitee's next meeting is Monday, January 25, so input before that date will be especially useful!

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--
jane pinckard
http://www.gamegirladvance.com
510.332.8145
skype: miyukijane
yahoo: miyukijane

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