[casual_games] Is Everyone going to ABANDON FLASH for UNITY3D?
nate at trycatchgames.com
Wed Oct 27 16:53:30 EDT 2010
Just to bump the thread because I think it's worth it. I think that Unity
will have some serious competition coming from Flash next year, check it
On Mon, Aug 30, 2010 at 1:28 PM, oscar is oscar <oscar.oscar.oscar at gmail.com
> Thanks Tom. Its nice to see someone speak honestly about their product...
> even with an honest bias. ;)
> On Mon, Aug 30, 2010 at 2:25 PM, Tom Higgins <tom at unity3d.com> wrote:
>> Sorry to be late to the game here but I was out ill last week. I'd just
>> like to offer some quick thoughts:
>> 1. It's not about "abandoning" one tool for another, neither Flash nor
>> Unity solve all problems so keep them both in your arsenal and apply the
>> right tool for the job in question.
>> 2. Unity can be used for 2D work as well as 3D, we'll be fleshing out new
>> features to facilitate that in the 3.x family (3.0 soon to be released!).
>> 3. Yes, our install base penetration is in the 'few percent' range
>> (roughly 30M installs out there now, 2-2.5M more per month being added), but
>> we see higher success rates than that on actual content pages. We've seen
>> numbers as high as 60-80%, that being the percent of people hitting a
>> content page that actually reach/play the content. So some have the player,
>> many others do not and are willing to do the install, but again they tend to
>> be content-motivated.
>> 4. In the 3.0 release we're vastly improving the install experience for
>> Windows users (Mac work still under way but Win is still the dominant share)
>> to bring it to a true one-click install, lowering the barrier even more.
>> 5. Agreed, lots to be done for anyone that feels they want to "replace
>> Flash", but that's not our mission statement nor our explicit goal.
>> Ok, just wanted to get that off my chest as a biased member of this list.
>> Tom Higgins
>> Product Evangelist, Unity Technologies
>> http://unity3d.com | Answers <http://answers.unity3d.com> • Blogs<http://blogs.unity3d.com>
>> • Feedback <http://feedback.unity3d.com> • Forums<http://forum.unity3d.com>
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