[casual_games] Salutations. Seeking Recommendation for an Android/iPhone Game Development Platform for a Multiplayer Card Game...
oscar is oscar
oscar.oscar.oscar at gmail.com
Thu Aug 4 18:17:33 EDT 2011
Thank you much. ;) I may take you up on that initial free advice.
Best,
Oscar
On Thu, Aug 4, 2011 at 6:06 PM, Bernard François
<bernardfrancois at gmail.com> wrote:
> Hi Oscar,
>
>
> I'm currently writing a series of blog posts about how Unity3D can be
> used to do 2D. I already posted 3 out of 5 articles; 2 more will
> follow.
>
> You can find them here:
> http://www.previewlabs.com/category/2d/
>
> If you're already using Unity3D, it should be no big deal to use it
> for 2D, even on iOS and Android.
>
> If you're interested in some consulting on this, please contact me. I
> can give you some inital advice for free.
>
>
> Kind regards,
>
> Bernard
>
>
> --- --- --- --- --- ---
> www.previewlabs.com
> --- --- --- --- --- ---
>
> I'll be attending GDC Europe and gamescom August 15-19 in Cologne,
> Germany. Please contact me if you want to make an appointment.
>
>
>
> On Thu, Aug 4, 2011 at 6:17 PM, oscar is oscar
> <oscar.oscar.oscar at gmail.com> wrote:
>> I'm seeking out tech to make a card game for a client.
>>
>> Caveats:
>>
>> Game will be multiplayer, online and local (people whipping out their
>> mobiles and playing together).
>> Game will also have a single player mode (human vs. AI)
>>
>> I am considering Flash (people seem to appreciate its new ability to
>> output to iOS), Unity3d, and a few other options, but I would REALLY
>> appreciate the learned wisdom of you guys out there.
>>
>> Any engines/development environments out there I should be considering?
>>
>>
>> Obliged,
>> Oscar Aird
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