[casual_games] Salutations. Seeking Recommendation for an Android/iPhone Game Development Platform for a Multiplayer Card Game...

oscar is oscar oscar.oscar.oscar at gmail.com
Thu Aug 4 18:17:33 EDT 2011


Thank you much. ;) I may take you up on that initial free advice.

Best,
Oscar

On Thu, Aug 4, 2011 at 6:06 PM, Bernard François
<bernardfrancois at gmail.com> wrote:

> Hi Oscar,

>

>

> I'm currently writing a series of blog posts about how Unity3D can be

> used to do 2D. I already posted 3 out of 5 articles; 2 more will

> follow.

>

> You can find them here:

> http://www.previewlabs.com/category/2d/

>

> If you're already using Unity3D, it should be no big deal to use it

> for 2D, even on iOS and Android.

>

> If you're interested in some consulting on this, please contact me. I

> can give you some inital advice for free.

>

>

> Kind regards,

>

> Bernard

>

>

> --- --- --- --- --- ---

> www.previewlabs.com

> --- --- --- --- --- ---

>

> I'll be attending GDC Europe and gamescom August 15-19 in Cologne,

> Germany. Please contact me if you want to make an appointment.

>

>

>

> On Thu, Aug 4, 2011 at 6:17 PM, oscar is oscar

> <oscar.oscar.oscar at gmail.com> wrote:

>> I'm seeking out tech to make a card game for a client.

>>

>> Caveats:

>>

>> Game will be multiplayer, online and local (people whipping out their

>> mobiles and playing together).

>> Game will also have a single player mode (human vs. AI)

>>

>> I am considering Flash (people seem to appreciate its new ability to

>> output to iOS), Unity3d, and a few other options, but I would REALLY

>> appreciate the learned wisdom of you guys out there.

>>

>> Any engines/development environments out there I should be considering?

>>

>>

>> Obliged,

>> Oscar Aird

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