[chisigmail] Fun and Games 2012: Full and short paper deadline extended by 2 weeks: March 26

Florian 'Floyd' Mueller floyd at floydmueller.com
Tue Mar 20 03:12:37 EDT 2012



>

> **** Fun and Games 2012 deadline for full and short papers extended by 2

> weeks: Final deadline March 26th, 2012 ****

>

> *****************************************************************************************************************************************

>

> CfP: Fun and Games 2012, September 4 - 6, 2012, Toulosue, France

> http://FNG2012.org/ <http://fng2012.org/>

> *** Full papers (8 pages), short papers (4 pages): Extended deadline:

> March 26th, 2012 (5pm CET) ***

> All full and short paper submission will be peer-reviewed and

> accepted papers are published in the ACM Library.

>

> **** Conference Overview****

> Fun and Games 2012 is a single-track, 2-day conference where academics

> and practitioners can interact together in a playful event that marries

> the best of academic writing with the most innovative play experiences.

> The conference invites original contributions from designers, developers

> and researchers in computer games, play experience, game design and fun.

> Of particular interest are contributions that cross the traditional

> disciplines of human-computer interaction, games design, and game

> development. The conference provides a venue for presenting and

> discussing peer reviewed papers, posters and live demos. Furthermore,

> the conference encourages student game/play designers and developers to

> submit their works to the Fun and Games Design Competition. The nominees

> of this competition receive a free pass to the conference and winners

> will be awarded at the conference.

>

> **** Topics ****

> Papers are solicited from, but not limited to the following topics:

> - Game theories, constructs, concepts and frameworks

> - Game design methods, principles and processes

> - Evaluating games & measuring player experiences

> - Serious games such as: games for special target groups such as

> children, elderly, people with special needs, etc., social games, games

> for health

> - Persuasive aspects of games and play

> - Game interaction: Mobile games, pervasive games, tangible

> games, multimodal games, exertion games

> - Innovation & technology: robots, smart toys, frameworks &

> engines, sensors for games and play

>

> **** Contact ****

> Regina Bernhaupt, IRIT, Toulouse, France, regina.bernhaupt at irit.fr

> Florian 'Floyd' Mueller, Exertion Games Lab, RMIT University,

> Melbourne, Australia, floyd at floydmueller.com

> http://FNG2012.org/ <http://fng2012.org/>

>

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://seven.pairlist.net/pipermail/chisigmail/attachments/20120320/9053b045/attachment.html>


More information about the chisigmail mailing list