[game_edu] [Fwd: IGDA: Perspectives Newsletter August 2010]

Sheri Rubin sheri at designdirectdeliver.com
Thu Aug 19 01:20:16 EDT 2010


Huge Congrats to all the SIG members who were a part of this newsletter!
Sheri

-------- Original Message --------
Subject: IGDA: Perspectives Newsletter August 2010
Date: Thu, 19 Aug 2010 01:17:03 -0400 (EDT)
From: International Game Developers Association <contact at igda.org>
Reply-To: contact at igda.org
To: sheri at designdirectdeliver.com



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SPECIAL EXTENDED ISSUE: GAME EDUCATION


*In This Issue*
*Elephant in the Room <#LETTER.BLOCK6>*
*SIG Spotlight: Game Education <#LETTER.BLOCK7>*
*Industry's Role in the Sucess of Game Education <#LETTER.BLOCK8>*
*Studio Profile: Digital Extremes <#LETTER.BLOCK13>*
*Games Industry Careers Begin In Teens <#LETTER.BLOCK14>*
*Successful Curriculum for Youth Workshops <#LETTER.BLOCK15>*
*Exploring Greater Meaning in Play <#LETTER.BLOCK16>*
*Game Prototyping Curriculum <#LETTER.BLOCK17>*
*Chapter Spotlight: Danish Chapter <#LETTER.BLOCK18>*
*Learning Through Classic Games <#LETTER.BLOCK19>*
*Teaching Problem Solving to Encourage Game Innovation <#LETTER.BLOCK20>*
*Rev Your Engines <#LETTER.BLOCK21>*
*The Missing Piece of Game Education <#LETTER.BLOCK22>*
*IGDA at GES North America 2010 <#LETTER.BLOCK23>*
*Representing the Global Game Jam <#LETTER.BLOCK24>*
*Book Review: Ludoliteracy <#LETTER.BLOCK25>*


*Dear Sheri,*

This month, we have a special extended issue on game education thanks to
the enthusiasm of IGDA members. What do we mean by game education,
exactly? In the case of this issue, we're referring to the instruction
of various aspects of the game development process.

If you're an industry professional and thinking of skimming this issue
since you're not sure education relates to you, just wait. More and
more, institutions are looking to hire professionals in faculty
positions since they have real-world experience in game development.
Some professionals transition into teaching roles to get a temporary
break from the grind of crunch time, while others dip part time in both
worlds.

Aside from college education for churning out future pros, there are
also youth education initiatives. In my own experience, I held game
development workshops for Native American and First Nations youth with
groups like Aboriginal Territories in Cyberspace, which was
life-changing. Even if youth don't head into game-specific careers, they
are often shaped by the experience because of the teamwork and intensity
required to make even one 3-D first-person game level or a small casual
game.

There are numerous education-related efforts, by both schools and
companies, which are profiled here. Thanks to, in order of appearance,
Lewis Pulsipher, Susan Gold, Monica McGill, Peter Alau, Karen L.
Michaelson, Magy Seif El-Nasr, Brian Winn, Jeremy Gibson, Gorm Lai,
Sande Chen, Clara Fernández-Vara, Jeff Chastine, Jon A. Preston, Mary
Kurek, Dan Carreker, Foaad Khosmood and Suzanne Freyjadis. Whew! Thanks
also to our copy editors - Brian Rubinow, Molly Sauter and Sarah Woody.

- Beth Aileen Lameman

Newsletter PDF
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Newsletter Website
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The Elephant in the Room
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Elephant in the Room
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By Lewis Pulsipher
How to choose a game studies program that's right for you.

<http://r20.rs6.net/tn.jsp?et=1103622612730&s=5384&e=001bjJMtYVLD5kOXqVBIhRvVdXi171Ni-D94yo5zgobWYuNdrLUsbXuxKLxJrPs13ziH-RCv2Rkr6JVVrD1Yc2DGaLY5_wepdElK9KJmO36zfrQr7eIJ8Nrz3Xmr0KFcplDFzJJzGIhqus=>SIG
Spotlight: Game Education
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Interview With Susan Gold
Susan Gold talks SIG initiatives, accomplishments and goals.

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Role in the Success of Game Education
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By Monica McGill
The state of game studies programs in the United Kingdom and the United
States and recommendations for how the industry can help these programs
evolve.

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Profile: Digital Extremes
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Interview With Peter Alau
Peter Alau allows us an inside look at Digital Extremes and gives advice
to developers looking to provide opportunities for universities and
education overall.

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Industry Careers Begin In Teens
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By Karen L. Michaelson
For many, the love of video games starts early. Karen L. Michaelson
discusses the benefits and structure of video game development camp.

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Curriculum for Youth Workshops
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By Magy Seif El-Nasr
Magy Seif El-Nasr discusses a curriculum developed to disseminate game
design, development process, computational thinking and problem-solving
skills using game development for middle and high school students.

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Greater Meaning in Play
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By Brian Winn
The potential of games to entertain, inform, educate and persuade in
meaningful ways.

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Prototyping Curriculum
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By Jeremy Gibson
The iterative process of game design from Jeremy Gibson of University of
Southern California's Interactive Media Division.

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Spotlight: Danish Chapter
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Interview With Gorm Lai
Gorm Lai talk about the Danish Chapter, their activities, and their
relationship with local universities.

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Through Classic Games
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Sande Chen
Graphics shouldn't matter to a game design student - great game design
is about dealing with constraints.

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Teaching Problem Solving to Encourage Game Innovation
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Clara Fernández-Vara
Having hard skills, such as knowing how to script in the Unreal engine,
is not as important as understanding how to problem solve.

<http://r20.rs6.net/tn.jsp?et=1103622612730&s=5384&e=001bjJMtYVLD5m_VEoQQXQFWi3LBxuH6hDcpBH5xOrHlOoX6UFSrgIJoVydR-QaeolsGLqv8RHn-JRjnuGqY7gW70BxoMVvj6K5idnZ3YvPr2JoI8Zau55LSD_vBygY_o8s8bv1XrenU90=>Rev
Your Engines
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Jeff Chastine and Jon A. Preston
Students don't have to drown in the details of programming
implementation. Instead they can thrive with a gaming and hands-on approach.


<http://r20.rs6.net/tn.jsp?et=1103622612730&s=5384&e=001bjJMtYVLD5krDJaw9-KfrMSeCeekBMTjai_FUu5F3C1uGornK5JUKicyhfQOzWMkTFMvq1X3q0W60yM-ZqKFzx6qU8fHusIhKRrWtBLarkD1xf7SMGWMpUJdhMzl5Ia2S2lfKcNb0ng=>The
Missing Piece of Game Education
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By Mary Kurek
There are options for getting your foot in the door of the industry -
but they're not easy.

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at GES North America 2010
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By Dan Carreker
Dan Carreker describes his experience at the June 15-16 Game Education
Summit North America.



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the Global Game Jam
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By Foaad Khosmood
Foaad Khosmood dishes on the experience of representing the IGDA Global
Game Jam team at the Game Education Summit North America.

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Review: Ludoliteracy
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By Suzanne Freyjadis
Suzanne Feyjadis gives us her take on Jose Zagal's new book
Ludoliteracy: Defining, Understanding, and Supporting Games Education.

<http://r20.rs6.net/tn.jsp?et=1103622612730&s=5384&e=001bjJMtYVLD5lfjoKv_6WRkie1EqNqtI0qlalw-ra51lkG8g0mYpAn2pdtCr9v2GOEa4IxDTuj5t2b9_--1fQsJkLDSLBgYhLFuWADtjx7jZq2FbNZsl12C7TMbn6YIjFuEcoUu1CF0nw=>Introducing
Gordon Bellamy
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By Cat Wendt
Cat Wendt meets up for a working dinner with Gordon at Hamburger Mary's
in West Hollywood, California.



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--
*Sheri Rubin*
Founder and CEO

*Design Direct Deliver*
Website: http://www.designdirectdeliver.com
Email: sheri at designdirectdeliver.com <mailto:sheri at designdirectdeliver.com>
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