[games_access] GDC presentations
hinn at uiuc.edu
hinn at uiuc.edu
Fri Jul 29 11:50:00 EDT 2005
Hey Reid -- it'd be great if you'd do this as part of the
sig tutorial. It's a six hour session so one big chunk of it
will be on games for the hearing impaired which we were
thinking at the last meeting that you would do this part of
the tutorial.
We already have the guarantee from the IGDA that we will get
this session plus maybe an additional roundtable.
Michelle
---- Original message ----
>Date: Fri, 29 Jul 2005 10:35:19 -0500
>From: Reid Kimball <rkimball at gmail.com>
>Subject: [games_access] GDC presentations
>To: IGDA Games Accessibility SIG Mailing List
<games_access at igda.org>
>
>What are we doing for GDC again?
>
>I'm considering submitting a proposal to GDC to give a talk
about
>closed captioning in games. It would be an educational
session titled
>something like, "Why Deaf Gamers Hate Your Games" or
something to
>catch a developers eye. I would use examples from countless
games to
>illustrate why closed captioning is needed and how it can
work in
>future games.
>
>Should I do this kind of presentation on my own or would I
have the
>chance to do one within our special sessions?
>
>-Reid
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