[games_access] GDC presentations

hinn at uiuc.edu hinn at uiuc.edu
Fri Jul 29 11:50:00 EDT 2005


Hey Reid -- it'd be great if you'd do this as part of the 
sig tutorial. It's a six hour session so one big chunk of it 
will be on games for the hearing impaired which we were 
thinking at the last meeting that you would do this part of 
the tutorial.

We already have the guarantee from the IGDA that we will get 
this session plus maybe an additional roundtable.

Michelle

---- Original message ----
>Date: Fri, 29 Jul 2005 10:35:19 -0500
>From: Reid Kimball <rkimball at gmail.com>  
>Subject: [games_access] GDC presentations  
>To: IGDA Games Accessibility SIG Mailing List 
<games_access at igda.org>
>
>What are we doing for GDC again?
>
>I'm considering submitting a proposal to GDC to give a talk 
about
>closed captioning in games. It would be an educational 
session titled
>something like, "Why Deaf Gamers Hate Your Games" or 
something to
>catch a developers eye. I would use examples from countless 
games to
>illustrate why closed captioning is needed and how it can 
work in
>future games.
>
>Should I do this kind of presentation on my own or would I 
have the
>chance to do one within our special sessions?
>
>-Reid
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