[games_access] IGDA Accessibility SIG CD: html front-end?
Roome, Thomas C
thomas.roome at student.utdallas.edu
Sun Aug 13 16:23:47 EDT 2006
Did I miss something? What does the cd cover?
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Thank You,
Tom Roome
ATEC Teacher Assistant
The University of Texas at Dallas
Office: ATEC1710
Office Phone: (972) 883-4376
E-mail: thomas.roome at student.utdallas.edu
Since I don't know how much I will be in my office
over the semester, so I highly recommend that you send me e-mail.
________________________________
From: games_access-bounces at igda.org on behalf of AudioGames.net
Sent: Sun 8/13/2006 2:36 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] IGDA Accessibility SIG CD: html front-end?
Yes, the CD actually hasn't got a front-end. But that's maybe also
Jonathan's point, or not? I kinda agree with Reid here...
----- Original Message -----
From: "Reid Kimball" <rkimball at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Sunday, August 13, 2006 7:53 PM
Subject: Re: [games_access] IGDA Accessibility SIG CD: html front-end?
> Are you talking about the "Game Not Over" handout CD that we brought
> to our GDC '06 tutorial? If so, I think it's fine the way it is
> because it relys on the operating system to be accessible and making a
> webpage will only complicate things. The CD is just a collection of
> folders and files and depends on the users OS to make them accessible.
> Anyone with a disability that uses a computer has obviously overcome
> that accessibility barrier, or else they wouldn't be using a computer
> at all.
>
> -Reid
>
> On 8/13/06, Jonathan Chetwynd <j.chetwynd at btinternet.com> wrote:
>> IGDA Accessibility SIG CD: html front-end?
>>
>> I've just got around to reviewing the SIG CD for 2006 and whilst
>> there are many resources present the interface is far less than
>> accessible.
>>
>> I'd like to propose that we create an accessible html front end for
>> the next cd, unless others have another concept...
>>
>> this could warrant a little further development at this stage.
>>
>> cheers
>>
>> Jonathan Chetwynd
>>
>> I also enjoyed Brighton, though I would have been even happier if
>> people had kept to time.
>> It makes a huge difference when one has met, however briefly.
>>
>>
>>
>>
>>
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>> games_access at igda.org
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>>
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