[games_access] SIG Meetings Starting Soon
Robert Florio
arthit73 at cablespeed.com
Tue Aug 29 20:16:05 EDT 2006
Thank you Barrie. I heard a little bit about this at my therapy in Kennedy
Krieger the new spinal cord program Dr. Donald Christopher Reeve's previous
doctor started. My therapist was disappointed when she tried it I didn't
see a personally she said it was not a lot of fun and was asked me if there
was anything I could do to make the games better. After looking at the link
which I'll put it in my speech the 28th games for health in Baltimore, my
first reaction now is the input control. Looks like you can steer left and
right possibly but you have to keep paddling in order to keep the cargo
which is the opposite I think when the brain thinks of driving cars.
Specific game should be made just for it such as rockclimbing gave or some
sort of suspense play a movie and video game interaction hybrid that is
supposed to be the next good thing if linear movies ever work well with
video games but very hard to convert. Some sort of suspense thriller where
you feel you have to run away from someone it's a tough inspiration to push
harder. I could think of countless amount of games that I could come up
with so many games to be built specifically for that motion putting it in a
GameCube game which is the problem the first place. Somehow I want to get
ahold of this company see if I can work with them that would help so much
someone like that. I want to get paid if I do with them. :-)
Thanks so much.
Robert
AI online SGA President
arthit73 at cablespeed.com
www.RobertFlorio.com
_____
From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
On Behalf Of Barrie Ellis
Sent: Tuesday, August 29, 2006 3:55 PM
To: IGDA Games Accessibility SIG Mailing List
Subject: Re: [games_access] SIG Meetings Starting Soon
Seen this, Robert?
http://www.3rivers.com/gamecycle.php
----- Original Message -----
From: Robert <mailto:arthit73 at cablespeed.com> Florio
To: 'IGDA Games <mailto:games_access at igda.org> Accessibility SIG Mailing
List'
Sent: Tuesday, August 29, 2006 5:22 PM
Subject: RE: [games_access] SIG Meetings Starting Soon
Yes thank you for the invitation that works.
Where do you instant message now can I still instant message with you guys I
have a AOL instant message?
arthit73sga,
everyone please add me to your list and let me know how I could join.
If you have another meeting soon before September 28 I would like to review
with everyone the speech I am putting together for games for health
convention so I could some help making sure I'm on the right path our
collective goal. If anyone would like to instant message me before that
date or before that meeting please do to discuss this speech. Thanks.
Robert
AI online SGA President
arthit73 at cablespeed.com
www.RobertFlorio.com <http://www.robertflorio.com/>
_____
From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
On Behalf Of d. michelle hinn
Sent: Tuesday, August 29, 2006 1:35 AM
To: IGDA Games Accessibility SIG Mailing List
Subject: [games_access] SIG Meetings Starting Soon
Hi everyone! Hope everyone is well and for those of you (and me!) in
academia...I'm sure your head's spinning like mine...the beginning of the
school year always brings new surprises. But I think I have some pretty good
classes so they'll be fun to teach!
Anyway, it's time to set up a meeting schedule for the next few months. I'm
thinking about staying with the 12:00 pm (noon) NYC time we have had for a
while but what days of the week work better for everyone? We had been going
with Wednesdays, and that works for me still. Objections? Suggestions?
We have plenty to talk about including GDC 2006 Accessibility Idol, The Game
Accessibility Newsletter/Press Release Project (the one where we tell
companies what they are doing right, and more!
So let me know if Wednesdays at noon NYC time still work for everyone and
I'll start scheduling. And, if wednesday is a probably for the bulk of the
"regulars" then we'll work on another day of the week. But don't let that
"regulars" word throw you off -- all are welcome!!
Thanks,
Michelle
Chairperson, IGDA Game Accessibility SIG
_____
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