[games_access] gamasutra accessible game article. Great breakdown

AudioGames.net richard at audiogames.net
Tue Dec 12 15:25:46 EST 2006


Re: [games_access] "The disabled and the Wii - an open letHi Robert,

If you mean Dimitris and Giannis (from FORTH ICS - Greece) ... they're already in: http://www.game-accessibility.com/index.php?pagefile=partners ;)
Giannis you already met at the last GDC and Dimitris will be visiting GDC next year. Both Giannis and Dimitris presented at Develop Brighton too. 

Or am I missing something here... ?

Greets,

Richard

  ----- Original Message ----- 
  From: Robert Florio 
  To: 'IGDA Games Accessibility SIG Mailing List' 
  Sent: Tuesday, December 12, 2006 9:10 PM
  Subject: [games_access] gamasutra accessible game article. Great breakdown


  Check this out it has audiogames.net and one switch games my friends here reference in the article.  My friend I met at games for health conference I spoke at in August in Baltimore sent me this link.  Great videos you should check it out how to play space invaders with the flicker and movement of people's eye and recognition and great chess universal game design strategies laid out in matrices.  Not matrices whatever it's called a lockout structures to view the process of design.

   

  This person knows who they're talking about and what they're talking about but I didn't see the name of the person that wrote the article.  We should have this person attend our accessibility idle what a opportunity that would be.

   

  On a sidenote my friend who referred me I want him to be able to join this list how exactly do I do that again?  He is very well-connected and involved with accessibility in some ways I'll have to find out more but he's on my documentary video.

   

  http://www.gamasutra.com/features/20061207/grammenos_01.shtml 

   

  Robert

  www.RobertFlorio.com 

   

   

   



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