[games_access] gdc prep

Reid Kimball rkimball at gmail.com
Wed Feb 1 16:50:20 EST 2006


It truly is. Remember that email that was sent about a person who
wanted to make a Half-Life mod for the blind? He used to work for
Industrial Light and Magic in San Francisco.
I've been giving him suggestions on how to attract more attention for his mod.

Thanks for the congratulations. :)

-Reid

On 2/1/06, Thomas Westin <thomas at pininteractive.com> wrote:
> Reid, congratulations to your new job; friends of mine living in S.F, one of
> them working with the security at LucasArts :) The world is small sometimes
> /Thomas
>
> 9 years of development and education with Adobe/Macromedia Director
> Award at the Independent Games Festival: www.terraformers.nu
> Founder of IGDA Game Accessibility SIG www.igda.org/accessibility
> http://www.pininteractive.com
> ----- Original Message -----
> From: "Reid Kimball" <rkimball at gmail.com>
> To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
> Sent: Tuesday, January 31, 2006 11:02 PM
> Subject: Re: [games_access] gdc prep
>
>
> > I'm moving to San Francisco so it'll be impossible for me to attend a
> > meeting for the next couple or 3 weeks. I'm leaving this Friday and
> > start my new job at LucasArts on Feb 13th. We really do need to start
> > having more meeting though or plan more about what we are doing for
> > GDC. I had a very rough idea of what we're doing for the GDC tutorial
> > but that has changed now to no idea because the new list of speakers
> > is about 10 people when it was 6 or 7?
> >
> > -Reid
> >
> > On 1/31/06, Thomas H. Buscaglia <thb at gameattorney.com> wrote:
> >>  I'll do my best to be there!
> >>
> >>
> >>  At 04:01 PM 1/31/2006, you wrote:
> >>
> >> Hi all,
> >>
> >>  I'm sorry I've been completely slammed over the past week or
> >>  so -- two overloaded classes is a lot to teach while finishing
> >>  a dissertation!!
> >>
> >>  So let's set up some times to meet to prep for GDC -- how does
> >>  this Friday at the usual time of 12noon (New York City Time)
> >>  work? I'd like for us to have regular meetings on Mondays and
> >>  Fridays with other days added as needed, knowing that we all
> >>  won't be able to make it every time but that some of us will.
> >>
> >>  By friday I'll have the schedule cobbled together on the wiki
> >>  and we can talk about that.
> >>
> >>  8 weeks until GDC! :)
> >>
> >>  Michelle
> >>  .......................................
> >>  these are mediocre times and people are
> >>  losing hope. it's hard for many people
> >>  to believe that there are extraordinary
> >>  things inside themselves, as well as
> >>  others. i hope you can keep an open
> >>  mind.
> >>   -- "unbreakable"
> >>  .......................................
> >>  _______________________________________________
> >>  games_access mailing list
> >>  games_access at igda.org
> >>  http://seven.pairlist.net/mailman/listinfo/games_access
> >>
> >>
> >>  ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
> >>  Thomas H. Buscaglia, Esquire
> >>  The Game Attorney
> >>  T. H. Buscaglia and Associates
> >>  80 Southwest 8th Street
> >>  Suite 2100 - Brickell Bayview Center
> >>  Miami, FL  33130
> >>  Tel (305) 324-6000
> >>  Fax (305) 324-1111
> >>  Toll Free 888-848-GLAW
> >>  http://www.gameattorney.com
> >>  ¤º°`°º¤,¸¸,¤º°`°º¤¤º°`°º¤,¸¸,¤º°`°º¤
> >>
> >>
> >>  Confidential:  This email contains communications protected by the
> >> attorney-client privilege.  If you do not expect such a communication
> >> from
> >> Thomas H. Buscaglia, please delete this message without reading it or any
> >> attachment, and then notify Mr. Buscaglia at thb at intelaw.com of this
> >> inadvertent misdelivery.
> >>
> >> _______________________________________________
> >> games_access mailing list
> >> games_access at igda.org
> >> http://seven.pairlist.net/mailman/listinfo/games_access
> >>
> >>
> >>
> > _______________________________________________
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> > games_access at igda.org
> > http://seven.pairlist.net/mailman/listinfo/games_access
>
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