[games_access] SIG Forums

AudioGames.net richard at audiogames.net
Tue May 23 16:26:27 EDT 2006


SIG ForumsHi,

No problem, was just one minute of work. I submitted the project to several ludology websites today so hopefully they'll pick it up. I already received a reply from www.game-research.com who are interested in an article about the project and the subject. I also recently learned that the DIGRA (www.digra.org) is in the process of setting up SIG's as well (http://www.digra.org/sigs/), so maybe it would be a good plan to expand the GA-SIG and the G-A.com project (btw: www.gameaccessibility.com also works) by including/setting up a DIGRA GA-SIG as well? Any thoughts on that... ?

Greets,

Richard (who unfortunately still has to arrange Brighton)




  From: d. michelle hinn 
  To: IGDA Games Accessibility SIG Mailing List 
  Sent: Tuesday, May 23, 2006 10:00 PM
  Subject: [games_access] SIG Forums


  Hey everyone,


  I just wanted to point everyone who was active in SIG projects and such to the forums on game-accessibility.com where we've been posting plans and such for things like Develop Brighton and more:


  http://www.accessibility.nl/games/forum/index.php


  Go ahead and sign up when you get the chance and give your feedback on SIG projects. Each week (or I'll try to do this each week) I'll provide a summary on this list for those who want to know what's going on but can't be as active in SIG activities as they would like. We'll still have online meetings -- we're just experimenting with this "extra" method of keeping in touch!


  Thomas, Giannis, Dimitrious -- take a look at Develop Brighton -- if you can make it, we'd love to have you with us -- post on the forum if you'll be able to come with us! And, of course, anyone else too! :)


  And thanks again to Richard and Sander for making this move to forum communication easy! And thanks to Reid who thought it up in the first place. :) We're at a very exciting place right now where the SIG is expanding to include solid partnerships. As Richard has said, we're only going to get the results we want (accessible games!) if we work together and share our resources.


  Michelle
  Chairperson, IGDA Game Accessibility SIG


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