[games_access] New game features closed captioning

dis at d-gamer.com dis at d-gamer.com
Wed May 24 16:55:10 EDT 2006


Hi Richard,

I will as soon as I get my PC back. It's in the shop AGAIN, been a bad  
bad year so far with PC problems. So, it will probably be next week  
before I can do this.

Corey 'Dis' Krull
D-GAMER - dis at d-gamer.com

Quoting "AudioGames.net" <richard at audiogames.net>:

> Ho Corey,
>
> Could you (or anyone else) perhaps send me a couple of screenshots for
> http://www.gameaccessibility.com? One that shows the closed caption
> during gameplay and one of the closed captions option in the menu (if
> there is?)?
>
> Thanks!
>
> Richard
>
>
>
> ----- Original Message ----- From: "Corey Krull" <dis at d-gamer.com>
> To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>
> Sent: Wednesday, May 24, 2006 12:38 AM
> Subject: RE: [games_access] New game features closed captioning
>
>
>> I purchased this game and just finished it. The CC isn't hard to find but I
>> agree they don't tell you about it. Developers should know that people, not
>> just the hearing impared, do use this feature. I even use it at times. I
>> also agree that advertising these features should be done. It needs to be on
>> the box and on their websites.
>>
>> Corey 'Dis' Krull
>> D-GAMER - dis at d-gamer.com
>>
>> -----Original Message-----
>> From: games_access-bounces at igda.org [mailto:games_access-bounces at igda.org]
>> On Behalf Of Reid Kimball
>> Sent: Tuesday, May 23, 2006 2:03 PM
>> To: IGDA Games Accessibility SIG Mailing List
>> Subject: [games_access] New game features closed captioning
>>
>> Hey all,
>>
>> SiN: Episodes released by Ritual Entertainment (my previous employeer)
>> a couple weeks ago features closed captioning. Unfortunately, due to a
>> bug, it's actually missing some key dialog, but for the most part it
>> does have captions for sounds and dialog. So that makes it the 4th
>> game.
>>
>> Unfortunately, I'm sure 99% of the players won't know that. There's no
>> advertisement of this feature at all. I only mention that because I'm
>> trying to think of ways to spread the idea of CC more. It's not enough
>> for me to write about it over at http://gamescc.rbkdesign.com/, my
>> site only gets a small number of people visiting it. But if games
>> start advertising that as a feature, more and more people will see it
>> and then eventually, it'll become expected and standard in games, I
>> hope.
>>
>> -Reid
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>>
>>
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