[games_access] hotel reservations GDC 2007
d. michelle hinn
hinn at uiuc.edu
Sat Nov 18 12:18:15 EST 2006
Yep -- go for it. Not sure why it's https:// -- I just got the
address from googling it. Maybe go to the first page and look it up
for a non https version?
Michelle
>Okay to post this link around now, Michelle? Noticed it was an https
>address, so I want to check with you first.
>
><https://www.cmpevents.com/GD07/a.asp?option=C&V=11&SessID=3887>https://www.cmpevents.com/GD07/a.asp?option=C&V=11&SessID=3887
>
>Barrie
>
>
>
>
>----- Original Message -----
>From: <mailto:hinn at uiuc.edu>d. michelle hinn
>To: <mailto:games_access at igda.org>IGDA Games Accessibility SIG Mailing List
>Sent: Friday, November 17, 2006 8:32 PM
>Subject: Re: [games_access] hotel reservations GDC 2007
>
>> > it's gotta be mainstream but also provide something that focuses on
>>disability as a strength...
>>
>>Sorry - I'm haven't had a chance to learn about the accessibility-idol
>>project. But just a couple of ideas that maybe can help the contestants in
>>
>their first steps:
>
>
>Thanks Amit! So the competition will be live at GDC in March and we
>have 5 very seasoned industry veterans (We have coverages from
>Ultima to the Madden game series) who have accepted the challenge to
>make a mainstream game accessible for gamers with mobility
>disabilities. So it's not a project in as much a "reality show"
>style session to hopefully pack people in to see what the famous
>people are doing messing about with accessibility! So basically what
>they need from us is information on how a gamer who is quadriplegic
>plays games and then it's up to them to design something awesome.
>They'll just be presenting designs rather than finished projects
>(too little time and they are very busy people) but it will be a
>game show/reality show presentation where one of them will be
>named....
>
>The Accessibility Idol
>
>:)
>
>The GDC site for the session is at:
>https://www.cmpevents.com/GD07/a.asp?option=C&V=11&SessID=3887
>
>We're hoping this will bring a lot of attention to the issue of game
>accessibility for mainstream games.
>
>Michelle
>
>
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