[games_access] Another Gamasutra article on gaming accessibility

d. michelle hinn hinn at uiuc.edu
Wed Sep 20 15:39:29 EDT 2006


heh -- well, if you find out who that is it'd be nice to know to try 
and get them on the sig list too or at least give you someone to 
contact to lean a little on MS to make your suggestions a reality!

Michelle

>Wow! Didn't know they were doing this (apparently they got 
>permission from someone else at MS).
>
>You can find a link to a modified version of presentation here along 
>with a handout I developed for the talk. Not all the slides are the 
>same as I didn't have permission from some places to distribute 
>their images in the online version:
>
>http://download.microsoft.com/download/1/7/b/17b95a7b-968a-4a99-8e49-9bd1074acd6a/Producer%20and%20Business%20Development.zip
>
>-Brannon
>
>-----Original Message-----
>From: games_access-bounces at igda.org 
>[mailto:games_access-bounces at igda.org] On Behalf Of d. michelle hinn
>Sent: Wednesday, September 20, 2006 10:03 AM
>To: IGDA Games Accessibility SIG Mailing List
>Subject: Re: [games_access] Another Gamasutra article on gaming accessibility
>
>Ah, this is from Brannon's talk at GameFest -- nice job, Brannon!
>
>>This one crossed my RSS feed from Gamasutra this morning:
>>
>>http://gamasutra.com/features/20060920/zahand_01.shtml
>>
>>and thought folks might be interested if they haven't already read it.
>>
>>-tim
>>
>>
>>
>>
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