[games_access] Twelve Experimental Audio Games

hinn at uiuc.edu hinn at uiuc.edu
Sat Apr 21 20:11:48 EDT 2007


heh -- that reminds me of when i was working at microsoft games -- we were looking so critically at the games that outside of work we were STILL going on and on about user interface and not simply "playing" for fun. :)

michelle

---- Original message ----

>Date: Thu, 19 Apr 2007 12:28:57 -0400

>From: "Robert Florio" <arthit73 at cablespeed.com>

>Subject: Re: [games_access] Twelve Experimental Audio Games

>To: "'IGDA Games Accessibility SIG Mailing List'" <games_access at igda.org>

>

> I am so strapped for time even to play video games.

> Going to school to learn to make them I don't have

> time to play them. That's funny. That doesn't

> sound right maybe I should be playing more. I play

> a lot from gameplay.com.

>

>

>

> I hope I get a chance to check this out thanks for

> letting us know.

>

>

>

> Are you at all interested Richard and working on the

> top-secret game with me it's about a year long

> process every day devotion thing but you could just

> come in there and help me brainstorm about the

> accessibility of the design and if that's all you

> have time for it to get a lot of support from

> everyone here would really help.

>

>

>

> They seem to be very open to the first milestone

> failed we had to redo it and that concluded

> yesterday so now we are picking the concept to hook

> which I did a concept art for check out the link if

> you friend of mine will make it concept we also are

> working up to accessible controls but this is just a

> hook the written part is not there, we completed it,

> but the visual I did most except the two top right

> characters doing a stunt and octopus.

>

>

>

> I should post here or might update on my progress

> also with top-secret soon. It's been frustrating

> David Peary admitted on the first milestone failed

> they didn't clarify do us what they were looking for

> so they redid it.

>

>

>

> A Web link.

>

>

>

> http://www.robertflorio.com/files/mile_1_hook7_robflorio.jpg

>

>

>

> Robert

>

> www.RobertFlorio.com

>

>

>

>

>

> ----------------------------------------------------

>

> From: games_access-bounces at igda.org

> [mailto:games_access-bounces at igda.org] On Behalf Of

> AudioGames.net

> Sent: Wednesday, April 18, 2007 7:56 PM

> To: IGDA Games Accessibility SIG Mailing List

> Subject: [games_access] Twelve Experimental Audio

> Games

>

>

>

> (from AudioGames.net News)

>

> "What are you doing hanging around here? Visit the

> Experimental Audio Games Section

> (http://www.audiogames.net/playcenter/index_exp.php)

> and go play not one, not two, not six but twelve new

> Experimental Audio Games developed by 29 Game Design

> students of the Utrecht School of the Arts! These

> audio games are the result of an assignment within a

> Game Audio Design seminar. The students are all

> looking forward to hear your feedback, so please

> tell them what you think of their games in the

> Experimental Audio Games Forum

> (http://forum.audiogames.net/viewforum.php?id=19).

>

> Have Fun!

>

> Richard"

>

> http://www.audiogames.net

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things inside themselves, as well as
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