[games_access] Harmonix needs our help!
barrie.ellis at oneswitch.org.uk
Mon Dec 17 13:50:21 EST 2007
My thoughts for Rock Band...
Software solution would be very nice.
Auto-Kick Drum would be pretty simple to implement (please don't shoot me,
Reid!) to my mind. As soon as a drum kick is called for - the software could
automatically trigger one in perfect timing.
Reduced controls mode. Taking this further would be lovely too. Why not
allow the kick-drum to be triggered by any of the other controls? So if you
hit a snare (or any other drum control), if this is in time for the
drum-kick - that will be accepted.
Super Reduced controls mode. I really liked Um Jammer Lammy for the PSone.
This was the follow up to Parappa the Rapper (the original inspiration for
all of these music based Simon Says games). This required about six or so
buttons to play the guitar. The simple mode allowed you to hit any button at
all - which if in time - would be accepted.
What is the software looking for? An analogue pedal or a digital pedal.
I.e. - does it matter how hard you step on it - or is it a simple on/off
switch? If it's okay to be treated as an on/off switch this is pretty
simple. If they've not developed the hardware completely yet - why not make
it connect to the main drum kit via a 3.5mm mono socket and plug (the
accessibility switch standard) with the kick drum acting as a press to make
switch. From there, users could plug in one of hundreds of different
accessibility controls (blink switches, extra head switches and so on).
If it's analogue - you may still find that adding a 3.5mm stereo socket and
plug might offer a solution - if you can provide some compatibility with
standard accessibility switches.
Finally - I'd be happy to look at the set-up - and even offer to adapt
existing set-ups. I'm sure there'll be others on this list and elsewhere
that would do the same too - perhaps following an easy D.I.Y. guide
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