[games_access] no more controllers!

AudioGames.net richard at audiogames.net
Tue Dec 18 17:03:20 EST 2007

Interesting that today I found this in the news:



----- Original Message -----
From: "Eelke Folmer" <eelke.folmer at gmail.com>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Tuesday, December 18, 2007 10:55 PM
Subject: [games_access] no more controllers!

> http://www.joystiq.com/2007/12/18/intel-predicts-camera-powered-controller-free-game-system/


> Don't know if this really the way the industry should be heading.

> Don't get me wrong I like the wii-mote but playing super mario galaxy

> for 3 hours straight is way more exhausting than playing lets say

> assassin's creed I've noticed lately. Chris Crawford's CC on game

> design's book has a nice chapter that draws parallels between playing

> games and playing sports and points out that because we limit

> ourselves to a controller that only requires some thumb action, rather

> than elaborate physical actions like swinging a bat, gamers can

> achieve much higher levels of performance relatively than athletes

> could, as their muscles wear out faster when you play for a few hours.


> Cheers Eelke




> --

> ----------------------------------------------------------------------------

> Eelke Folmer Assistant Professor

> Department of CS&E/171

> University of Nevada Reno, Nevada 89557

> Game interaction design www.helpyouplay.com

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