[games_access] torque [CC]

Eelke Folmer eelke.folmer at gmail.com
Tue Jun 12 19:43:37 EDT 2007


We finished the closed captioning component for the torque engine.
Its a separate component that can be included using only one simple
line in any gui that uses the torque engine.

We implemented two different versions.
1) captions on the left of the screen with FBRL indicating the
position of the sound
2) captions all over the screen screen position indicates where the
sound comes from (up is front bottom is back etc.)

check out the demos on:

http://www.eelke.com/grad/TorqueCC.zip its a feisty 66 mb.

cheers Eelke

Eelke Folmer Assistant Professor
Department of CS&E/171
University of Nevada Reno, Nevada 89557
Game interaction design www.helpyouplay.com

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