[games_access] Research questions about games helping veterans

Eelke Folmer eelke.folmer at gmail.com
Mon Nov 19 19:01:37 EST 2007


Hi Michelle,

-- and showing rape victims rape scenario IS used in several forms of
therapy to help break through ----

Hmm I didn't know that but it kind of make sense too if you think about it.
My remarks just show that I don't know too much about psychology ;-)

Cheers Eelke





> >As for the ethics of military funding I don't have the same issues

> >with the military - my moral issues are with political leadership vs.

> >the soldiers but I think it's important to consider that the SIG may

> >want to confine it's acceptance of funds to veteran's affairs vs. the

> >core active DoD. Or at any case it may decide not to take those

> >funds but direct those agencies to entities within its community who

> >don't have objections.

> >

> >As for dealing with Trauma through exposure therapy I think there is

> >a decent body of research that supports this being an at times

> >effective approach - especially with PTSD issues be they military,

> >auto accident or other forms of trauma. As to whether they translate

> >to criminal attacks that's beyond my scope as well.

> >

> >- Ben

> >

> >On Nov 19, 2007, at 3:07 PM, Eelke Folmer wrote:

> >

> >> Related to this I saw this on joystick this week:

> >>

> >> http://www.joystiq.com/2007/11/10/president-bush-plays-video-games-

> >> with-injured-soldiers/

> >>

> >> I have moral issues with getting military funding; a simple solution

> >> would just be to stop making more people with disabilities.

> >>

> >> Aside from my personal opinion. I think this SIG should focus on

> >> making games accessible. Researching how games can help deal with

> >> trauma is a different research question which -at least for me- lies

> >> outside of my field of expertise. If veterans have to play games they

> >> should play katamari rather than violent FPS's in my opinion. Do you

> >> help a rape victim deal with trauma by showing her a rape scene from a

> >> violent movie? I'm very sceptic about this approach.

> >>

> >> Cheers Eelke

> >>

> >>

> >>

> >> On Nov 17, 2007 12:58 PM, Reid Kimball <reid at rbkdesign.com> wrote:

> >>> Michelle's recent post about veterans seeking relief through games

> >>> reminded me I saw this the other day. Truly staggering and mind

> >>> boggling the numbers of veterans that aren't getting the help they

> >>> need.

> >>>

> >>> http://www.crooksandliars.com/2007/11/15/cbs-news-investigates-

> >>> shocking-rate-of-veteran-suicides/

> >>>

> >>> "In 2005 alone, 125 veterans committed suicide each week and of the

> >>> more than 88,000 vets returning from Iraq, more than 28% of them have

> >>> experienced mental health problems."

> >>>

> >>> This is definitely an area we need to research, how much can games

> >>> really help depressed veterans? Will it help them? Will it be abused

> >>> like drugs and alcohol? Is it THE solution or is it best to include

> >>> gaming as part of a larger therapy?

> >>>

> >>> -Reid

> >>> _______________________________________________

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> >>> games_access at igda.org

> >>> http://seven.pairlist.net/mailman/listinfo/games_access

> >>>

> >>

> >>

> >>

> >> --

> >> ----------------------------------------------------------------------

> >> ------

> >> Eelke Folmer Assistant Professor

> >> Department of CS&E/171

> >> University of Nevada Reno, Nevada 89557

> >> Game interaction design www.helpyouplay.com

> >> ----------------------------------------------------------------------

> >> ------

> >> _______________________________________________

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> >> games_access at igda.org

> >> http://seven.pairlist.net/mailman/listinfo/games_access

> >

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> .......................................

> these are mediocre times and people are

> losing hope. it's hard for many people

> to believe that there are extraordinary

> things inside themselves, as well as

> others. i hope you can keep an open

> mind.

> -- "unbreakable"

> .......................................

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>



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Eelke Folmer Assistant Professor
Department of CS&E/171
University of Nevada Reno, Nevada 89557
Game interaction design www.helpyouplay.com
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