[games_access] GDC deadline in less than 8 hours and help isneeded!

Thomas Westin thomas at pininteractive.com
Mon Oct 1 18:01:52 EDT 2007


OK I've made some minor edits, most notably I changed, in the
extended abstract, "discuss" to "show examples" since I think that is
more what we are going to do, and running examples tend to attract
developers more than just discussion

apart from that I think the text answers to all of the questions asked.

/Thomas

1 okt 2007 kl. 23.46 skrev Thomas Westin:


> Hi Michelle

>

> I'm not certain exactly what you refer to with flesh out, but I can

> read through the Jedi thing once more and see if I can improve some

> things.

>

> Kind regards

> Thomas

>

> 1 okt 2007 kl. 23.26 skrev d. michelle hinn:

>

>> So we have a lot left to tune up and flesh out before we can turn

>> in most of the proposals. Is anyone out there able to help? I know

>> Reid's on the case too.

>>

>> I've already been informed that the curriculum panel that already

>> went into the system will be automatically rejected because the

>> education people aren't associating at all with GDC...So we're

>> already down one and we've got 9 more to push through in the hopes

>> that we'll get some accepted so that we actually get those GDC

>> pass thingees that let us in. Remember...an expo pass for a booth

>> only lets us into the expo. And a lot of our institutions won't

>> pay for us to go to GDC and not give a talk. So if your name is

>> attached to any of the proposals help make sure it gets wrapped up

>> or it won't make it in. The server is SLOW on top of it so it's

>> taking me about 30 minutes to turn in each proposal...

>>

>> Michelle

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>

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