[games_access] E for All -- Let the Post Mortem Begin!
Barrie Ellis
barrie.ellis at oneswitch.org.uk
Mon Oct 22 16:31:56 EDT 2007
Thanks for the write up Michelle. Apparantly 18,000 people attended -
hopefully many of which took a look at the GASIG booth. I see there was a
black out at the show too - was this a stunt from you lot to make the whole
show inaccessible? http://kotaku.com/gaming/e-for-all/e-for-18000-313476.php
Barrie
----- Original Message -----
From: <hinn at uiuc.edu>
To: "IGDA Games Accessibility SIG Mailing List" <games_access at igda.org>
Sent: Monday, October 22, 2007 4:06 AM
Subject: [games_access] E for All -- Let the Post Mortem Begin!
> Hi everyone!
>
> E for All was very successful in the eyes of those of us who were there at
> the show. No, we weren't the "sexy" booth because we didn't have money for
> giant flashing songs, etc but that didn't matter and I think worked in our
> favor at this show.
>
> Yes, it was smaller than the old E3 but what helped us was the number of
> press attention, other game company attention, and consumer awareness
> raising that our booth got because, hey, they took a look at our table
> with controllers that looked like bombs, etc and the second they
> approached we were there to tell them what on earth they were looking at.
>
> Media that talked to us include such diverse news outlets -- from "stars
> and stripes" magazine (US military magazine -- they were excited to learn
> about how our stuff can help soldiers who are coming back terribly hurt
> learn to help with rehab and get back to psychologically feeling like
> there are ways to enjoy life and that all the work ahead of them does also
> come with the things that make life worth wanting to live again) to the
> satire mag "the onion" (he worried me for a sec but he worked for the more
> serious "a/v geeks" area).
>
> Many of us had so much trouble getting to LA due to storms in the midwest
> and others (me) wound up in the ER TWICE during the show -- it seems like
> i have a nasty pneumonia and i also tested positive for the "superbug"
> that is going all around the US. I've learned that some of us are just
> lucky carriers. So no way to know what was actually what but I think it
> was mainly exhaustion that cause it all to implode.
>
> On that note...if we, as a SIG, are going to have a booth at GDC this
> year, we need to REALLY think about whether people will be willing to do
> the shifts to make this work. Since our schedules were so bad due to
> flights, we just went with "are you exhausted? i'll take over -- you leave
> for an hour....leave the building." I doubt any of us can say that this
> show wasn't pretty damn tiring. I have been schooled in all things expo
> for major shows -- contracts with five vendors, five unions, etc...whew.
>
> And all of us there have a legit post traumatic stress case against
> rockband (blackhole sun...black hole sun...blackholesun....)
>
> More later and I'm sure others will add their comments too as we go. I
> think it was a really cool thing to give it a shot and I think we did
> well. Thanks everyone for helping us get equipment ect before the show and
> thanks to everyone who helped with booth shift duty!!!
>
> Funny story before I close...namco? they were two booths down. 30 minutes
> before show close today, they came over -- seems that they have a lot of
> one button games so I told them about what 1 button meant in our world and
> they were like "wow, VERY cool." then...they saw our pac-man
> ghosts....they laughed and said that they liked them and said that they
> wouldn't turn us in but did say that we should talk to their legal before
> the next time -- and that they'd help see if namco can loan out the ghost
> intellectual property as a contribution to the cause.
>
> Hehe...always dealing with some kind of legal stuff but at least these
> guys were cool. one was the dev on the popeye one button game.
>
> Now...I must go to sleeppppppp...
>
> zzzzzzz
>
> Michelle
> .......................................
> these are mediocre times and people are
> losing hope. it's hard for many people
> to believe that there are extraordinary
> things inside themselves, as well as
> others. i hope you can keep an open
> mind.
> -- "unbreakable"
> .......................................
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