[games_access] Accessible Game Design Article

Eitan Glinert glinert at mit.edu
Wed Feb 13 13:48:53 EST 2008


I'll try to get it switched.
Cheers,
Eitan

On Feb 13, 2008 12:14 PM, d. michelle hinn <hinn at uiuc.edu> wrote:


> Nice article, Eitan!

>

> One small request -- while there are still some activity at

> gameaccessibility.com, there's no one really moderating it anymore unless

> Sander and Richard get some extra time to at least wipe out some spam on the

> site -- they left the group that was sponsoring the site and hopefully we'll

> be moving over resources from the site to the new (soon!) SIG website. While

> our site isn't great at the moment

>

> http://www.igda.org/accessibility + gameaccessibility.blogspot.com

>

> it at least gets people over to the SIG so that people don't find GA.comand get frustrated when no one is answering their questions (I know that

> there are a few very mad people about audio game maker). I've posted the

> invite here and there at the forum as well. So it's just a request, if

> possible, to make sure we don't leave people hanging. I know John and Barrie

> are still pretty active there but it's hard when no one is a moderator to

> keep things going.

>

> So if there's anyway to replace an/or add the SIG link to your article,

> that would be great. We just can't afford to lose anyone in the movement for

> game accessibility! :)

>

> Michelle

>

> Hey guys,

>

>

> Gamasutra just ran my article on designing accessible games for everyone,

> you can check it out here:

> http://www.gamasutra.com/view/feature/3538/designing_games_that_are_.php

>

> Please feel free to let me know what you think, point out errors, and let

> me know how much better you thought Sonic was than Mario. Also, thanks to

> Eelke Folmer for helping with the article, and everyone else I've talked to

> who helped me shape the ideas in the piece.

>

> Cheers, see you at GDC if you're going,

> Eitan

>

>

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