[games_access] AccessWorld article on methods for providingaccessibility to virtual worlds
thomas at pininteractive.com
Tue Mar 11 03:54:37 EDT 2008
just a erratic description of Terraformers there; not a MUD. MUDs are
text based multi-user; Terraformers is realtime 3D single-user adventure
and a screen reader cannot get text from DirectX or OpenGL as far as I
know which is used for rendering graphic display in Terraformers
"In recent times, a modern version of the text MUD, called
Terraformers, was developed by Pin Interactive. In this game, the
graphic video display is said to be optional and can--at least in
theory--be turned off. The game is marginally accessible to players
who are blind through keyboard navigation and self-voiced audio cues
alone, although more functional accessibility requires the use of a
On 11 mar 2008, at 00.14, Kestrell wrote:
> Hi, listers
> AccessWorld just sent out the announcement that their March issue is
> online, and it includes an article on making virtual worlds
> accessible to visually-impaired users.
> The article can be found
> and I also have a link to it on my blog
> where I also hope to post my own recommendations sometime tomorrow.
> On Wednesday I am attending a MIT event which is discussing what
> users want from a virtual world, and this has inspired me to start
> designing my own corner of the virtual world, The Jorge Luis Borges
> Book Center and Dog Park.
> games_access mailing list
> games_access at igda.org
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